[{"citation":{"mla":"Chatterjee, Krishnendu, et al. “Mean-Payoff Parity Games.” <i>Proceedings. 20th Annual IEEE Symposium on Logic in Computer Science</i>, IEEE, 2005, pp. 178–87, doi:<a href=\"https://doi.org/10.1109/LICS.2005.26\">10.1109/LICS.2005.26</a>.","apa":"Chatterjee, K., Henzinger, T. A., &#38; Jurdziński, M. (2005). Mean-payoff parity games. In <i>Proceedings. 20th Annual IEEE Symposium on Logic in Computer Science</i> (pp. 178–187). Chicago, IL, United States: IEEE. <a href=\"https://doi.org/10.1109/LICS.2005.26\">https://doi.org/10.1109/LICS.2005.26</a>","ieee":"K. Chatterjee, T. A. Henzinger, and M. Jurdziński, “Mean-payoff parity games,” in <i>Proceedings. 20th Annual IEEE Symposium on Logic in Computer Science</i>, Chicago, IL, United States, 2005, pp. 178–187.","ista":"Chatterjee K, Henzinger TA, Jurdziński M. 2005. Mean-payoff parity games. Proceedings. 20th Annual IEEE Symposium on Logic in Computer Science. LICS: Logic in Computer Science, 178–187.","short":"K. Chatterjee, T.A. Henzinger, M. Jurdziński, in:, Proceedings. 20th Annual IEEE Symposium on Logic in Computer Science, IEEE, 2005, pp. 178–187.","chicago":"Chatterjee, Krishnendu, Thomas A Henzinger, and Marcin Jurdziński. “Mean-Payoff Parity Games.” In <i>Proceedings. 20th Annual IEEE Symposium on Logic in Computer Science</i>, 178–87. IEEE, 2005. <a href=\"https://doi.org/10.1109/LICS.2005.26\">https://doi.org/10.1109/LICS.2005.26</a>.","ama":"Chatterjee K, Henzinger TA, Jurdziński M. Mean-payoff parity games. In: <i>Proceedings. 20th Annual IEEE Symposium on Logic in Computer Science</i>. IEEE; 2005:178-187. doi:<a href=\"https://doi.org/10.1109/LICS.2005.26\">10.1109/LICS.2005.26</a>"},"doi":"10.1109/LICS.2005.26","publication":"Proceedings. 20th Annual IEEE Symposium on Logic in Computer Science","publication_identifier":{"isbn":["0769522661"],"issn":["1043-6871"]},"abstract":[{"lang":"eng","text":"Games played on graphs may have qualitative objectives, such as the satisfaction of an ω-regular property, or quantitative objectives, such as the optimization of a real-valued reward. When games are used to model reactive systems with both fairness assumptions and quantitative (e.g., resource) constraints, then the corresponding objective combines both a qualitative and a quantitative component. In a general case of interest, the qualitative component is a parity condition and the quantitative component is a mean-payoff reward. We study and solve such mean-payoff parity games. We also prove some interesting facts about mean-payoff parity games which distinguish them both from mean-payoff and from parity games. In particular, we show that optimal strategies exist in mean-payoff parity games, but they may require infinite memory."}],"publication_status":"published","fulldoi":"https://doi.org/10.1109/LICS.2005.26","article_processing_charge":"No","conference":{"location":"Chicago, IL, United States","start_date":"2005-06-26","end_date":"2005-06-29","name":"LICS: Logic in Computer Science"},"publist_id":"159","type":"conference","_id":"4554","publisher":"IEEE","date_updated":"2026-10-23T08:23:25Z","status":"public","year":"2005","extern":"1","date_published":"2005-09-19T00:00:00Z","title":"Mean-payoff parity games","date_created":"2018-12-11T12:09:27Z","oa_version":"None","page":"178 - 187","day":"19","author":[{"id":"2E5DCA20-F248-11E8-B48F-1D18A9856A87","last_name":"Chatterjee","orcid":"0000-0002-4561-241X","full_name":"Chatterjee, Krishnendu","first_name":"Krishnendu"},{"first_name":"Thomas A","full_name":"Henzinger, Thomas A","id":"40876CD8-F248-11E8-B48F-1D18A9856A87","last_name":"Henzinger","orcid":"0000−0002−2985−7724"},{"last_name":"Jurdziński","full_name":"Jurdziński, Marcin","first_name":"Marcin"}],"user_id":"317138e5-6ab7-11ef-aa6d-ffef3953e345","language":[{"iso":"eng"}],"month":"09","OA_type":"closed access"}]
