---
OA_place: publisher
OA_type: hybrid
PlanS_conform: '1'
_id: '11442'
abstract:
- lang: eng
  text: "Enabling additive manufacturing to employ a wide range of novel, functional
    materials can be a major boost to this technology. However, making such materials
    printable requires painstaking trial-and-error by an expert operator,\r\nas they
    typically tend to exhibit peculiar rheological or hysteresis properties. Even
    in the case of successfully finding the process parameters, there is no guarantee
    of print-to-print consistency due to material differences between batches. These
    challenges make closed-loop feedback an attractive option where the process parameters
    are adjusted on-the-fly. There are several challenges for designing an efficient
    controller: the deposition parameters are complex and highly coupled, artifacts
    occur after long time horizons, simulating the deposition is computationally costly,
    and learning on hardware is intractable. In this work, we demonstrate the feasibility
    of learning a closed-loop control policy for additive manufacturing using reinforcement
    learning. We show that approximate, but efficient, numerical simulation is\r\nsufficient
    as long as it allows learning the behavioral patterns of deposition that translate
    to real-world experiences. In combination with reinforcement learning, our model
    can be used to discover control policies that outperform\r\nbaseline controllers.
    Furthermore, the recovered policies have a minimal sim-to-real gap. We showcase
    this by applying our control policy in-vivo on a single-layer, direct ink writing
    printer. "
acknowledgement: "This work is graciously supported by the following grant agencies:
  FWF Lise Meitner (Grant M 3319), SNSF (Grant 200502), ERC Starting Grant (MATERIALIZABLE-715767),
  NSF (Grant IIS-181507).\r\n"
article_number: '112'
article_processing_charge: No
article_type: original
arxiv: 1
author:
- first_name: Michael
  full_name: Piovarci, Michael
  id: 62E473F4-5C99-11EA-A40E-AF823DDC885E
  last_name: Piovarci
  orcid: 0000-0002-5062-4474
- first_name: Michael
  full_name: Foshey, Michael
  last_name: Foshey
- first_name: Jie
  full_name: Xu, Jie
  last_name: Xu
- first_name: Timothy
  full_name: Erps, Timothy
  last_name: Erps
- first_name: Vahid
  full_name: Babaei, Vahid
  last_name: Babaei
- first_name: Piotr
  full_name: Didyk, Piotr
  last_name: Didyk
- first_name: Szymon
  full_name: Rusinkiewicz, Szymon
  last_name: Rusinkiewicz
- first_name: Wojciech
  full_name: Matusik, Wojciech
  last_name: Matusik
- first_name: Bernd
  full_name: Bickel, Bernd
  id: 49876194-F248-11E8-B48F-1D18A9856A87
  last_name: Bickel
  orcid: 0000-0001-6511-9385
citation:
  ama: Piovarci M, Foshey M, Xu J, et al. Closed-loop control of direct ink writing
    via reinforcement learning. <i>ACM Transactions on Graphics</i>. 2022;41(4). doi:<a
    href="https://doi.org/10.1145/3528223.3530144">10.1145/3528223.3530144</a>
  apa: Piovarci, M., Foshey, M., Xu, J., Erps, T., Babaei, V., Didyk, P., … Bickel,
    B. (2022). Closed-loop control of direct ink writing via reinforcement learning.
    <i>ACM Transactions on Graphics</i>. Association for Computing Machinery. <a href="https://doi.org/10.1145/3528223.3530144">https://doi.org/10.1145/3528223.3530144</a>
  chicago: Piovarci, Michael, Michael Foshey, Jie Xu, Timothy Erps, Vahid Babaei,
    Piotr Didyk, Szymon Rusinkiewicz, Wojciech Matusik, and Bernd Bickel. “Closed-Loop
    Control of Direct Ink Writing via Reinforcement Learning.” <i>ACM Transactions
    on Graphics</i>. Association for Computing Machinery, 2022. <a href="https://doi.org/10.1145/3528223.3530144">https://doi.org/10.1145/3528223.3530144</a>.
  ieee: M. Piovarci <i>et al.</i>, “Closed-loop control of direct ink writing via
    reinforcement learning,” <i>ACM Transactions on Graphics</i>, vol. 41, no. 4.
    Association for Computing Machinery, 2022.
  ista: Piovarci M, Foshey M, Xu J, Erps T, Babaei V, Didyk P, Rusinkiewicz S, Matusik
    W, Bickel B. 2022. Closed-loop control of direct ink writing via reinforcement
    learning. ACM Transactions on Graphics. 41(4), 112.
  mla: Piovarci, Michael, et al. “Closed-Loop Control of Direct Ink Writing via Reinforcement
    Learning.” <i>ACM Transactions on Graphics</i>, vol. 41, no. 4, 112, Association
    for Computing Machinery, 2022, doi:<a href="https://doi.org/10.1145/3528223.3530144">10.1145/3528223.3530144</a>.
  short: M. Piovarci, M. Foshey, J. Xu, T. Erps, V. Babaei, P. Didyk, S. Rusinkiewicz,
    W. Matusik, B. Bickel, ACM Transactions on Graphics 41 (2022).
corr_author: '1'
date_created: 2022-06-10T06:41:47Z
date_published: 2022-06-01T00:00:00Z
date_updated: 2025-09-10T09:36:45Z
day: '01'
ddc:
- '000'
department:
- _id: BeBi
doi: 10.1145/3528223.3530144
ec_funded: 1
external_id:
  arxiv:
  - '2201.11819'
  isi:
  - '000830989200091'
file:
- access_level: open_access
  checksum: 27f6fe41c6ff84d50445cc9b0176d45b
  content_type: application/pdf
  creator: dernst
  date_created: 2022-06-28T08:32:58Z
  date_updated: 2022-06-28T08:32:58Z
  file_id: '11467'
  file_name: 2022_ACM_acceptedversion_Piovarci.pdf
  file_size: 33994829
  relation: main_file
  success: 1
file_date_updated: 2022-06-28T08:32:58Z
has_accepted_license: '1'
intvolume: '        41'
isi: 1
issue: '4'
language:
- iso: eng
month: '06'
oa: 1
oa_version: Submitted Version
project:
- _id: eb901961-77a9-11ec-83b8-f5c883a62027
  grant_number: M03319
  name: Perception-Aware Appearance Fabrication
- _id: 24F9549A-B435-11E9-9278-68D0E5697425
  call_identifier: H2020
  grant_number: '715767'
  name: 'MATERIALIZABLE: Intelligent fabrication-oriented Computational Design and
    Modeling'
publication: ACM Transactions on Graphics
publication_identifier:
  eissn:
  - 1557-7368
  issn:
  - 0730-0301
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
related_material:
  link:
  - description: News on ISTA website
    relation: press_release
    url: https://ista.ac.at/en/news/machine-learning-3d-printing-fluids/
scopus_import: '1'
status: public
title: Closed-loop control of direct ink writing via reinforcement learning
tmp:
  image: /images/cc_by.png
  legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
  name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
  short: CC BY (4.0)
type: journal_article
user_id: 317138e5-6ab7-11ef-aa6d-ffef3953e345
volume: 41
year: '2022'
...
---
_id: '11735'
abstract:
- lang: eng
  text: "Interlocking puzzles are intriguing geometric games where the puzzle pieces
    are held together based on their geometric arrangement, preventing the puzzle
    from falling apart. High-level-of-difficulty, or simply high-level, interlocking
    puzzles are a subclass of interlocking puzzles that require multiple moves to
    take out the first subassembly from the puzzle. Solving a high-level interlocking
    puzzle is a challenging task since one has to explore many different configurations
    of the puzzle pieces until reaching a configuration where the first subassembly
    can be taken out. Designing a high-level interlocking puzzle with a user-specified
    level of difficulty is even harder since the puzzle pieces have to be interlocking
    in all the configurations before the first subassembly is taken out.\r\n\r\nIn
    this paper, we present a computational approach to design high-level interlocking
    puzzles. The core idea is to represent all possible configurations of an interlocking
    puzzle as well as transitions among these configurations using a rooted, undirected
    graph called a disassembly graph and leverage this graph to find a disassembly
    plan that requires a minimal number of moves to take out the first subassembly
    from the puzzle. At the design stage, our algorithm iteratively constructs the
    geometry of each puzzle piece to expand the disassembly graph incrementally, aiming
    to achieve a user-specified level of difficulty. We show that our approach allows
    efficient generation of high-level interlocking puzzles of various shape complexities,
    including new solutions not attainable by state-of-the-art approaches."
acknowledgement: "We thank the reviewers for the valuable comments, David Gontier
  for sharing the source code of the baseline design approach, Christian Hafner for
  proofreading the paper, Keenan Crane for the 3D model of Cow, and Thingiverse for
  the 3D models of Moai and Owl. This work was supported by the SUTD Start-up Research
  Grant (Number: SRG ISTD 2019 148), the Swiss National Science Foundation (NCCR Digital
  Fabrication Agreement #51NF40-141853), and\r\nthe European Research Council (ERC)
  under the European Union’s Horizon 2020 research and innovation programme (Grant
  Agreement No 715767 – MATERIALIZABLE)."
article_number: '150'
article_processing_charge: No
article_type: original
author:
- first_name: Rulin
  full_name: Chen, Rulin
  last_name: Chen
- first_name: Ziqi
  full_name: Wang, Ziqi
  last_name: Wang
- first_name: Peng
  full_name: Song, Peng
  last_name: Song
- first_name: Bernd
  full_name: Bickel, Bernd
  id: 49876194-F248-11E8-B48F-1D18A9856A87
  last_name: Bickel
  orcid: 0000-0001-6511-9385
citation:
  ama: Chen R, Wang Z, Song P, Bickel B. Computational design of high-level interlocking
    puzzles. <i>ACM Transactions on Graphics</i>. 2022;41(4). doi:<a href="https://doi.org/10.1145/3528223.3530071">10.1145/3528223.3530071</a>
  apa: Chen, R., Wang, Z., Song, P., &#38; Bickel, B. (2022). Computational design
    of high-level interlocking puzzles. <i>ACM Transactions on Graphics</i>. Association
    for Computing Machinery. <a href="https://doi.org/10.1145/3528223.3530071">https://doi.org/10.1145/3528223.3530071</a>
  chicago: Chen, Rulin, Ziqi Wang, Peng Song, and Bernd Bickel. “Computational Design
    of High-Level Interlocking Puzzles.” <i>ACM Transactions on Graphics</i>. Association
    for Computing Machinery, 2022. <a href="https://doi.org/10.1145/3528223.3530071">https://doi.org/10.1145/3528223.3530071</a>.
  ieee: R. Chen, Z. Wang, P. Song, and B. Bickel, “Computational design of high-level
    interlocking puzzles,” <i>ACM Transactions on Graphics</i>, vol. 41, no. 4. Association
    for Computing Machinery, 2022.
  ista: Chen R, Wang Z, Song P, Bickel B. 2022. Computational design of high-level
    interlocking puzzles. ACM Transactions on Graphics. 41(4), 150.
  mla: Chen, Rulin, et al. “Computational Design of High-Level Interlocking Puzzles.”
    <i>ACM Transactions on Graphics</i>, vol. 41, no. 4, 150, Association for Computing
    Machinery, 2022, doi:<a href="https://doi.org/10.1145/3528223.3530071">10.1145/3528223.3530071</a>.
  short: R. Chen, Z. Wang, P. Song, B. Bickel, ACM Transactions on Graphics 41 (2022).
date_created: 2022-08-07T22:01:57Z
date_published: 2022-07-22T00:00:00Z
date_updated: 2025-04-14T07:28:57Z
day: '22'
ddc:
- '000'
department:
- _id: BeBi
doi: 10.1145/3528223.3530071
ec_funded: 1
external_id:
  isi:
  - '000830989200018'
file:
- access_level: open_access
  checksum: 0b51651be45b1b33f2072bd5d2686c69
  content_type: application/pdf
  creator: bbickel
  date_created: 2022-08-28T07:56:19Z
  date_updated: 2022-08-28T07:56:19Z
  file_id: '11992'
  file_name: Chen-2022-High-LevelPuzzle_authorVersion.pdf
  file_size: 16896871
  relation: main_file
  success: 1
file_date_updated: 2022-08-28T07:56:19Z
has_accepted_license: '1'
intvolume: '        41'
isi: 1
issue: '4'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Submitted Version
project:
- _id: 24F9549A-B435-11E9-9278-68D0E5697425
  call_identifier: H2020
  grant_number: '715767'
  name: 'MATERIALIZABLE: Intelligent fabrication-oriented Computational Design and
    Modeling'
publication: ACM Transactions on Graphics
publication_identifier:
  eissn:
  - 1557-7368
  issn:
  - 0730-0301
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
related_material:
  link:
  - description: News on ISTA website
    relation: press_release
    url: https://ista.ac.at/en/news/unlocking-interlocking-riddles/
scopus_import: '1'
status: public
title: Computational design of high-level interlocking puzzles
type: journal_article
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
volume: 41
year: '2022'
...
---
_id: '11993'
abstract:
- lang: eng
  text: Moulding refers to a set of manufacturing techniques in which a mould, usually
    a cavity or a solid frame, is used to shape a liquid or pliable material into
    an object of the desired shape. The popularity of moulding comes from its effectiveness,
    scalability and versatility in terms of employed materials. Its relevance as a
    fabrication process is demonstrated by the extensive literature covering different
    aspects related to mould design, from material flow simulation to the automation
    of mould geometry design. In this state-of-the-art report, we provide an extensive
    review of the automatic methods for the design of moulds, focusing on contributions
    from a geometric perspective. We classify existing mould design methods based
    on their computational approach and the nature of their target moulding process.
    We summarize the relationships between computational approaches and moulding techniques,
    highlighting their strengths and limitations. Finally, we discuss potential future
    research directions.
article_processing_charge: No
article_type: original
author:
- first_name: Thomas
  full_name: Alderighi, Thomas
  last_name: Alderighi
- first_name: Luigi
  full_name: Malomo, Luigi
  last_name: Malomo
- first_name: Thomas
  full_name: Auzinger, Thomas
  id: 4718F954-F248-11E8-B48F-1D18A9856A87
  last_name: Auzinger
  orcid: 0000-0002-1546-3265
- first_name: Bernd
  full_name: Bickel, Bernd
  id: 49876194-F248-11E8-B48F-1D18A9856A87
  last_name: Bickel
  orcid: 0000-0001-6511-9385
- first_name: Paulo
  full_name: Cignoni, Paulo
  last_name: Cignoni
- first_name: Nico
  full_name: Pietroni, Nico
  last_name: Pietroni
citation:
  ama: Alderighi T, Malomo L, Auzinger T, Bickel B, Cignoni P, Pietroni N. State of
    the art in computational mould design. <i>Computer Graphics Forum</i>. 2022;41(6):435-452.
    doi:<a href="https://doi.org/10.1111/cgf.14581">10.1111/cgf.14581</a>
  apa: Alderighi, T., Malomo, L., Auzinger, T., Bickel, B., Cignoni, P., &#38; Pietroni,
    N. (2022). State of the art in computational mould design. <i>Computer Graphics
    Forum</i>. Wiley. <a href="https://doi.org/10.1111/cgf.14581">https://doi.org/10.1111/cgf.14581</a>
  chicago: Alderighi, Thomas, Luigi Malomo, Thomas Auzinger, Bernd Bickel, Paulo Cignoni,
    and Nico Pietroni. “State of the Art in Computational Mould Design.” <i>Computer
    Graphics Forum</i>. Wiley, 2022. <a href="https://doi.org/10.1111/cgf.14581">https://doi.org/10.1111/cgf.14581</a>.
  ieee: T. Alderighi, L. Malomo, T. Auzinger, B. Bickel, P. Cignoni, and N. Pietroni,
    “State of the art in computational mould design,” <i>Computer Graphics Forum</i>,
    vol. 41, no. 6. Wiley, pp. 435–452, 2022.
  ista: Alderighi T, Malomo L, Auzinger T, Bickel B, Cignoni P, Pietroni N. 2022.
    State of the art in computational mould design. Computer Graphics Forum. 41(6),
    435–452.
  mla: Alderighi, Thomas, et al. “State of the Art in Computational Mould Design.”
    <i>Computer Graphics Forum</i>, vol. 41, no. 6, Wiley, 2022, pp. 435–52, doi:<a
    href="https://doi.org/10.1111/cgf.14581">10.1111/cgf.14581</a>.
  short: T. Alderighi, L. Malomo, T. Auzinger, B. Bickel, P. Cignoni, N. Pietroni,
    Computer Graphics Forum 41 (2022) 435–452.
corr_author: '1'
date_created: 2022-08-28T18:17:01Z
date_published: 2022-09-01T00:00:00Z
date_updated: 2024-10-09T21:03:21Z
day: '01'
ddc:
- '000'
department:
- _id: BeBi
doi: 10.1111/cgf.14581
external_id:
  isi:
  - '000842638900001'
file:
- access_level: open_access
  checksum: c40cc8ceb7b7f0512172b883d712198e
  content_type: application/pdf
  creator: bbickel
  date_created: 2022-08-28T18:18:08Z
  date_updated: 2022-08-28T18:18:08Z
  description: 'This is the pre-peer reviewed version of the following article: Alderighi,
    T., Malomo, L., Auzinger, T., Bickel, B., Cignoni, P. and Pietroni, N. (2022),
    State of the Art in Computational Mould Design. Computer Graphics Forum, which
    has been published in final form at https://doi.org/10.1111/cgf.14581. This article
    may be used for non-commercial purposes in accordance with Wiley Terms and Conditions
    for Use of Self-Archived Versions.'
  file_id: '11994'
  file_name: star_molding_preprint.pdf
  file_size: 32480850
  relation: main_file
  title: pre-peer reviewed version
file_date_updated: 2022-08-28T18:18:08Z
has_accepted_license: '1'
intvolume: '        41'
isi: 1
issue: '6'
keyword:
- Computer Graphics and Computer-Aided Design
language:
- iso: eng
month: '09'
oa: 1
oa_version: Submitted Version
page: 435-452
publication: Computer Graphics Forum
publication_identifier:
  eissn:
  - 1467-8659
  issn:
  - 0167-7055
publication_status: published
publisher: Wiley
quality_controlled: '1'
scopus_import: '1'
status: public
title: State of the art in computational mould design
type: journal_article
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
volume: 41
year: '2022'
...
---
_id: '12135'
abstract:
- lang: eng
  text: A good match of material appearance between real-world objects and their digital
    on-screen representations is critical for many applications such as fabrication,
    design, and e-commerce. However, faithful appearance reproduction is challenging,
    especially for complex phenomena, such as gloss. In most cases, the view-dependent
    nature of gloss and the range of luminance values required for reproducing glossy
    materials exceeds the current capabilities of display devices. As a result, appearance
    reproduction poses significant problems even with accurately rendered images.
    This paper studies the gap between the gloss perceived from real-world objects
    and their digital counterparts. Based on our psychophysical experiments on a wide
    range of 3D printed samples and their corresponding photographs, we derive insights
    on the influence of geometry, illumination, and the display’s brightness and measure
    the change in gloss appearance due to the display limitations. Our evaluation
    experiments demonstrate that using the prediction to correct material parameters
    in a rendering system improves the match of gloss appearance between real objects
    and their visualization on a display device.
acknowledgement: This work is supported by FWF Lise Meitner (Grant M 3319), European
  Research Council (project CHAMELEON, Grant no. 682080), Swiss National Science Foundation
  (Grant no. 200502), and academic gifts from Meta.
article_number: '35'
article_processing_charge: No
author:
- first_name: Bin
  full_name: Chen, Bin
  last_name: Chen
- first_name: Michael
  full_name: Piovarci, Michael
  id: 62E473F4-5C99-11EA-A40E-AF823DDC885E
  last_name: Piovarci
  orcid: 0000-0002-5062-4474
- first_name: Chao
  full_name: Wang, Chao
  last_name: Wang
- first_name: Hans-Peter
  full_name: Seidel, Hans-Peter
  last_name: Seidel
- first_name: Piotr
  full_name: Didyk, Piotr
  last_name: Didyk
- first_name: Karol
  full_name: Myszkowski, Karol
  last_name: Myszkowski
- first_name: Ana
  full_name: Serrano, Ana
  last_name: Serrano
citation:
  ama: 'Chen B, Piovarci M, Wang C, et al. Gloss management for consistent reproduction
    of real and virtual objects. In: <i>SIGGRAPH Asia 2022 Conference Papers</i>.
    Vol 2022. Association for Computing Machinery; 2022. doi:<a href="https://doi.org/10.1145/3550469.3555406">10.1145/3550469.3555406</a>'
  apa: 'Chen, B., Piovarci, M., Wang, C., Seidel, H.-P., Didyk, P., Myszkowski, K.,
    &#38; Serrano, A. (2022). Gloss management for consistent reproduction of real
    and virtual objects. In <i>SIGGRAPH Asia 2022 Conference Papers</i> (Vol. 2022).
    Daegu, South Korea: Association for Computing Machinery. <a href="https://doi.org/10.1145/3550469.3555406">https://doi.org/10.1145/3550469.3555406</a>'
  chicago: Chen, Bin, Michael Piovarci, Chao Wang, Hans-Peter Seidel, Piotr Didyk,
    Karol Myszkowski, and Ana Serrano. “Gloss Management for Consistent Reproduction
    of Real and Virtual Objects.” In <i>SIGGRAPH Asia 2022 Conference Papers</i>,
    Vol. 2022. Association for Computing Machinery, 2022. <a href="https://doi.org/10.1145/3550469.3555406">https://doi.org/10.1145/3550469.3555406</a>.
  ieee: B. Chen <i>et al.</i>, “Gloss management for consistent reproduction of real
    and virtual objects,” in <i>SIGGRAPH Asia 2022 Conference Papers</i>, Daegu, South
    Korea, 2022, vol. 2022.
  ista: 'Chen B, Piovarci M, Wang C, Seidel H-P, Didyk P, Myszkowski K, Serrano A.
    2022. Gloss management for consistent reproduction of real and virtual objects.
    SIGGRAPH Asia 2022 Conference Papers. SIGGRAPH: Computer Graphics and Interactive
    Techniques Conference vol. 2022, 35.'
  mla: Chen, Bin, et al. “Gloss Management for Consistent Reproduction of Real and
    Virtual Objects.” <i>SIGGRAPH Asia 2022 Conference Papers</i>, vol. 2022, 35,
    Association for Computing Machinery, 2022, doi:<a href="https://doi.org/10.1145/3550469.3555406">10.1145/3550469.3555406</a>.
  short: B. Chen, M. Piovarci, C. Wang, H.-P. Seidel, P. Didyk, K. Myszkowski, A.
    Serrano, in:, SIGGRAPH Asia 2022 Conference Papers, Association for Computing
    Machinery, 2022.
conference:
  end_date: 2022-12-09
  location: Daegu, South Korea
  name: 'SIGGRAPH: Computer Graphics and Interactive Techniques Conference'
  start_date: 2022-12-06
date_created: 2023-01-12T12:03:56Z
date_published: 2022-11-01T00:00:00Z
date_updated: 2025-09-10T09:47:32Z
day: '01'
ddc:
- '000'
department:
- _id: BeBi
doi: 10.1145/3550469.3555406
external_id:
  isi:
  - '001074614400031'
file:
- access_level: open_access
  checksum: f47f3215ab8bb919e3546b3438c34c21
  content_type: application/pdf
  creator: dernst
  date_created: 2023-01-24T07:35:21Z
  date_updated: 2023-01-24T07:35:21Z
  file_id: '12351'
  file_name: 2022_ACM_SIGGRAPH_Chen.pdf
  file_size: 28826826
  relation: main_file
  success: 1
file_date_updated: 2023-01-24T07:35:21Z
has_accepted_license: '1'
intvolume: '      2022'
isi: 1
language:
- iso: eng
month: '11'
oa: 1
oa_version: Published Version
project:
- _id: eb901961-77a9-11ec-83b8-f5c883a62027
  grant_number: M03319
  name: Perception-Aware Appearance Fabrication
publication: SIGGRAPH Asia 2022 Conference Papers
publication_identifier:
  isbn:
  - '9781450394703'
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
scopus_import: '1'
status: public
title: Gloss management for consistent reproduction of real and virtual objects
tmp:
  image: /images/cc_by.png
  legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
  name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
  short: CC BY (4.0)
type: conference
user_id: 317138e5-6ab7-11ef-aa6d-ffef3953e345
volume: 2022
year: '2022'
...
---
_id: '12452'
abstract:
- lang: eng
  text: Portrait viewpoint and illumination editing is an important problem with several
    applications in VR/AR, movies, and photography. Comprehensive knowledge of geometry
    and illumination is critical for obtaining photorealistic results. Current methods
    are unable to explicitly model in 3D while handing both viewpoint and illumination
    editing from a single image. In this paper, we propose VoRF, a novel approach
    that can take even a single portrait image as input and relight human heads under
    novel illuminations that can be viewed from arbitrary viewpoints. VoRF represents
    a human head as a continuous volumetric field and learns a prior model of human
    heads using a coordinate-based MLP with separate latent spaces for identity and
    illumination. The prior model is learnt in an auto-decoder manner over a diverse
    class of head shapes and appearances, allowing VoRF to generalize to novel test
    identities from a single input image. Additionally, VoRF has a reflectance MLP
    that uses the intermediate features of the prior model for rendering One-Light-at-A-Time
    (OLAT) images under novel views. We synthesize novel illuminations by combining
    these OLAT images with target environment maps. Qualitative and quantitative evaluations
    demonstrate the effectiveness of VoRF for relighting and novel view synthesis
    even when applied to unseen subjects under uncontrolled illuminations.
acknowledgement: This work was supported by the ERC Consolidator Grant 4DReply (770784).
article_number: '708'
article_processing_charge: No
author:
- first_name: Pramod
  full_name: Rao, Pramod
  last_name: Rao
- first_name: Mallikarjun
  full_name: B R, Mallikarjun
  last_name: B R
- first_name: Gereon
  full_name: Fox, Gereon
  last_name: Fox
- first_name: Tim
  full_name: Weyrich, Tim
  last_name: Weyrich
- first_name: Bernd
  full_name: Bickel, Bernd
  id: 49876194-F248-11E8-B48F-1D18A9856A87
  last_name: Bickel
  orcid: 0000-0001-6511-9385
- first_name: Hans-Peter
  full_name: Seidel, Hans-Peter
  last_name: Seidel
- first_name: Hanspeter
  full_name: Pfister, Hanspeter
  last_name: Pfister
- first_name: Wojciech
  full_name: Matusik, Wojciech
  last_name: Matusik
- first_name: Ayush
  full_name: Tewari, Ayush
  last_name: Tewari
- first_name: Christian
  full_name: Theobalt, Christian
  last_name: Theobalt
- first_name: Mohamed
  full_name: Elgharib, Mohamed
  last_name: Elgharib
citation:
  ama: 'Rao P, B R M, Fox G, et al. VoRF: Volumetric Relightable Faces. In: <i>33rd
    British Machine Vision Conference</i>. British Machine Vision Association and
    Society for Pattern Recognition; 2022.'
  apa: 'Rao, P., B R, M., Fox, G., Weyrich, T., Bickel, B., Seidel, H.-P., … Elgharib,
    M. (2022). VoRF: Volumetric Relightable Faces. In <i>33rd British Machine Vision
    Conference</i>. London, United Kingdom: British Machine Vision Association and
    Society for Pattern Recognition.'
  chicago: 'Rao, Pramod, Mallikarjun B R, Gereon Fox, Tim Weyrich, Bernd Bickel, Hans-Peter
    Seidel, Hanspeter Pfister, et al. “VoRF: Volumetric Relightable Faces.” In <i>33rd
    British Machine Vision Conference</i>. British Machine Vision Association and
    Society for Pattern Recognition, 2022.'
  ieee: 'P. Rao <i>et al.</i>, “VoRF: Volumetric Relightable Faces,” in <i>33rd British
    Machine Vision Conference</i>, London, United Kingdom, 2022.'
  ista: 'Rao P, B R M, Fox G, Weyrich T, Bickel B, Seidel H-P, Pfister H, Matusik
    W, Tewari A, Theobalt C, Elgharib M. 2022. VoRF: Volumetric Relightable Faces.
    33rd British Machine Vision Conference. BMVC: British Machine Vision Conference,
    708.'
  mla: 'Rao, Pramod, et al. “VoRF: Volumetric Relightable Faces.” <i>33rd British
    Machine Vision Conference</i>, 708, British Machine Vision Association and Society
    for Pattern Recognition, 2022.'
  short: P. Rao, M. B R, G. Fox, T. Weyrich, B. Bickel, H.-P. Seidel, H. Pfister,
    W. Matusik, A. Tewari, C. Theobalt, M. Elgharib, in:, 33rd British Machine Vision
    Conference, British Machine Vision Association and Society for Pattern Recognition,
    2022.
conference:
  end_date: 2022-11-24
  location: London, United Kingdom
  name: 'BMVC: British Machine Vision Conference'
  start_date: 2022-11-21
date_created: 2023-01-30T10:47:06Z
date_published: 2022-12-01T00:00:00Z
date_updated: 2023-10-31T08:40:55Z
day: '01'
ddc:
- '000'
department:
- _id: BeBi
file:
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  creator: bbickel
  date_created: 2023-01-30T10:48:18Z
  date_updated: 2023-01-30T10:48:18Z
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  file_size: 5202710
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  title: 'VoRF: Volumetric Relightable Faces'
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  creator: bbickel
  date_created: 2023-01-30T10:48:29Z
  date_updated: 2023-01-30T10:48:29Z
  file_id: '12454'
  file_name: vorf_supp.pdf
  file_size: 37953188
  relation: supplementary_material
  title: 'VoRF: Volumetric Relightable Faces – SUPPLEMENTAL MATERIAL –'
- access_level: open_access
  checksum: 08aecca434b08fee75ee1efe87943718
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  creator: bbickel
  date_created: 2023-01-30T10:48:37Z
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has_accepted_license: '1'
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: https://bmvc2022.mpi-inf.mpg.de/708/
month: '12'
oa: 1
oa_version: Published Version
publication: 33rd British Machine Vision Conference
publication_status: published
publisher: British Machine Vision Association and Society for Pattern Recognition
quality_controlled: '1'
scopus_import: '1'
status: public
title: 'VoRF: Volumetric Relightable Faces'
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2022'
...
---
_id: '17065'
abstract:
- lang: eng
  text: Past work on optimizing fabrication plans given a carpentry design can provide
    Pareto-optimal plans trading off between material waste, fabrication time, precision,
    and other considerations. However, when developing fabrication plans, experts
    rarely restrict to a single design, instead considering families of design variations,
    sometimes adjusting designs to simplify fabrication. Jointly exploring the design
    and fabrication plan spaces for each design is intractable using current techniques.
    We present a new approach to jointly optimize design and fabrication plans for
    carpentered objects. To make this bi-level optimization tractable, we adapt recent
    work from program synthesis based on equality graphs (e-graphs), which encode
    sets of equivalent programs. Our insight is that subproblems within our bi-level
    problem share significant substructures. By representing both designs and fabrication
    plans in a new bag of parts (BOP) e-graph, we amortize the cost of optimizing
    design components shared among multiple candidates. Even using BOP e-graphs, the
    optimization space grows quickly in practice. Hence, we also show how a feedback-guided
    search strategy dubbed Iterative Contraction and Expansion on E-graphs (ICEE)
    can keep the size of the e-graph manageable and direct the search towards promising
    candidates. We illustrate the advantages of our pipeline through examples from
    the carpentry domain.
acknowledgement: The authors would like to thank anonymous reviewers for their helpful
  feedback; Haomiao Wu for her contribution to the algorithm development in the early
  stage of the project; Elias Baldwin, David Tsay, Alexander Lefort, and Qiyang Tan
  for helping the experiments.
article_number: '32'
article_processing_charge: No
article_type: original
arxiv: 1
author:
- first_name: Haisen
  full_name: Zhao, Haisen
  id: fb7f793a-80d1-11eb-8869-d56e5b2a8ff4
  last_name: Zhao
  orcid: 0000-0002-6389-1045
- first_name: Max
  full_name: Willsey, Max
  last_name: Willsey
- first_name: Amy
  full_name: Zhu, Amy
  last_name: Zhu
- first_name: Chandrakana
  full_name: Nandi, Chandrakana
  last_name: Nandi
- first_name: Zachary
  full_name: Tatlock, Zachary
  last_name: Tatlock
- first_name: Justin
  full_name: Solomon, Justin
  last_name: Solomon
- first_name: Adriana
  full_name: Schulz, Adriana
  last_name: Schulz
citation:
  ama: Zhao H, Willsey M, Zhu A, et al. Co-optimization of design and fabrication
    plans for carpentry. <i>ACM Transactions on Graphics</i>. 2022;41(3). doi:<a href="https://doi.org/10.1145/3508499">10.1145/3508499</a>
  apa: Zhao, H., Willsey, M., Zhu, A., Nandi, C., Tatlock, Z., Solomon, J., &#38;
    Schulz, A. (2022). Co-optimization of design and fabrication plans for carpentry.
    <i>ACM Transactions on Graphics</i>. Association for Computing Machinery. <a href="https://doi.org/10.1145/3508499">https://doi.org/10.1145/3508499</a>
  chicago: Zhao, Haisen, Max Willsey, Amy Zhu, Chandrakana Nandi, Zachary Tatlock,
    Justin Solomon, and Adriana Schulz. “Co-Optimization of Design and Fabrication
    Plans for Carpentry.” <i>ACM Transactions on Graphics</i>. Association for Computing
    Machinery, 2022. <a href="https://doi.org/10.1145/3508499">https://doi.org/10.1145/3508499</a>.
  ieee: H. Zhao <i>et al.</i>, “Co-optimization of design and fabrication plans for
    carpentry,” <i>ACM Transactions on Graphics</i>, vol. 41, no. 3. Association for
    Computing Machinery, 2022.
  ista: Zhao H, Willsey M, Zhu A, Nandi C, Tatlock Z, Solomon J, Schulz A. 2022. Co-optimization
    of design and fabrication plans for carpentry. ACM Transactions on Graphics. 41(3),
    32.
  mla: Zhao, Haisen, et al. “Co-Optimization of Design and Fabrication Plans for Carpentry.”
    <i>ACM Transactions on Graphics</i>, vol. 41, no. 3, 32, Association for Computing
    Machinery, 2022, doi:<a href="https://doi.org/10.1145/3508499">10.1145/3508499</a>.
  short: H. Zhao, M. Willsey, A. Zhu, C. Nandi, Z. Tatlock, J. Solomon, A. Schulz,
    ACM Transactions on Graphics 41 (2022).
date_created: 2024-05-29T06:09:23Z
date_published: 2022-03-09T00:00:00Z
date_updated: 2024-08-06T07:03:14Z
day: '09'
department:
- _id: BeBi
doi: 10.1145/3508499
external_id:
  arxiv:
  - '2107.12265'
intvolume: '        41'
issue: '3'
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: https://doi.org/10.48550/arXiv.2107.12265
month: '03'
oa: 1
oa_version: Preprint
publication: ACM Transactions on Graphics
publication_identifier:
  eissn:
  - 1557-7368
  issn:
  - 0730-0301
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
scopus_import: '1'
status: public
title: Co-optimization of design and fabrication plans for carpentry
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 41
year: '2022'
...
---
OA_place: repository
_id: '11943'
abstract:
- lang: eng
  text: Complex wiring between neurons underlies the information-processing network
    enabling all brain functions, including cognition and memory. For understanding
    how the network is structured, processes information, and changes over time, comprehensive
    visualization of the architecture of living brain tissue with its cellular and
    molecular components would open up major opportunities. However, electron microscopy
    (EM) provides nanometre-scale resolution required for full <jats:italic>in-silico</jats:italic>
    reconstruction<jats:sup>1–5</jats:sup>, yet is limited to fixed specimens and
    static representations. Light microscopy allows live observation, with super-resolution
    approaches<jats:sup>6–12</jats:sup> facilitating nanoscale visualization, but
    comprehensive 3D-reconstruction of living brain tissue has been hindered by tissue
    photo-burden, photobleaching, insufficient 3D-resolution, and inadequate signal-to-noise
    ratio (SNR). Here we demonstrate saturated reconstruction of living brain tissue.
    We developed an integrated imaging and analysis technology, adapting stimulated
    emission depletion (STED) microscopy<jats:sup>6,13</jats:sup> in extracellularly
    labelled tissue<jats:sup>14</jats:sup> for high SNR and near-isotropic resolution.
    Centrally, a two-stage deep-learning approach leveraged previously obtained information
    on sample structure to drastically reduce photo-burden and enable automated volumetric
    reconstruction down to single synapse level. Live reconstruction provides unbiased
    analysis of tissue architecture across time in relation to functional activity
    and targeted activation, and contextual understanding of molecular labelling.
    This adoptable technology will facilitate novel insights into the dynamic functional
    architecture of living brain tissue.
article_processing_charge: No
author:
- first_name: Philipp
  full_name: Velicky, Philipp
  id: 39BDC62C-F248-11E8-B48F-1D18A9856A87
  last_name: Velicky
  orcid: 0000-0002-2340-7431
- first_name: Eder
  full_name: Miguel Villalba, Eder
  id: 3FB91342-F248-11E8-B48F-1D18A9856A87
  last_name: Miguel Villalba
  orcid: 0000-0001-5665-0430
- first_name: Julia M
  full_name: Michalska, Julia M
  id: 443DB6DE-F248-11E8-B48F-1D18A9856A87
  last_name: Michalska
  orcid: 0000-0003-3862-1235
- first_name: Donglai
  full_name: Wei, Donglai
  last_name: Wei
- first_name: Zudi
  full_name: Lin, Zudi
  last_name: Lin
- first_name: Jake
  full_name: Watson, Jake
  id: 63836096-4690-11EA-BD4E-32803DDC885E
  last_name: Watson
  orcid: 0000-0002-8698-3823
- first_name: Jakob
  full_name: Troidl, Jakob
  last_name: Troidl
- first_name: Johanna
  full_name: Beyer, Johanna
  last_name: Beyer
- first_name: Yoav
  full_name: Ben Simon, Yoav
  id: 43DF3136-F248-11E8-B48F-1D18A9856A87
  last_name: Ben Simon
- first_name: Christoph M
  full_name: Sommer, Christoph M
  id: 4DF26D8C-F248-11E8-B48F-1D18A9856A87
  last_name: Sommer
  orcid: 0000-0003-1216-9105
- first_name: Wiebke
  full_name: Jahr, Wiebke
  id: 425C1CE8-F248-11E8-B48F-1D18A9856A87
  last_name: Jahr
  orcid: 0000-0003-0201-2315
- first_name: Alban
  full_name: Cenameri, Alban
  id: 9ac8f577-2357-11eb-997a-e566c5550886
  last_name: Cenameri
- first_name: Johannes
  full_name: Broichhagen, Johannes
  last_name: Broichhagen
- first_name: Seth G. N.
  full_name: Grant, Seth G. N.
  last_name: Grant
- first_name: Peter M
  full_name: Jonas, Peter M
  id: 353C1B58-F248-11E8-B48F-1D18A9856A87
  last_name: Jonas
  orcid: 0000-0001-5001-4804
- first_name: Gaia
  full_name: Novarino, Gaia
  id: 3E57A680-F248-11E8-B48F-1D18A9856A87
  last_name: Novarino
  orcid: 0000-0002-7673-7178
- first_name: Hanspeter
  full_name: Pfister, Hanspeter
  last_name: Pfister
- first_name: Bernd
  full_name: Bickel, Bernd
  id: 49876194-F248-11E8-B48F-1D18A9856A87
  last_name: Bickel
  orcid: 0000-0001-6511-9385
- first_name: Johann G
  full_name: Danzl, Johann G
  id: 42EFD3B6-F248-11E8-B48F-1D18A9856A87
  last_name: Danzl
  orcid: 0000-0001-8559-3973
citation:
  ama: Velicky P, Miguel Villalba E, Michalska JM, et al. Saturated reconstruction
    of living brain tissue. <i>bioRxiv</i>. doi:<a href="https://doi.org/10.1101/2022.03.16.484431">10.1101/2022.03.16.484431</a>
  apa: Velicky, P., Miguel Villalba, E., Michalska, J. M., Wei, D., Lin, Z., Watson,
    J., … Danzl, J. G. (n.d.). Saturated reconstruction of living brain tissue. <i>bioRxiv</i>.
    Cold Spring Harbor Laboratory. <a href="https://doi.org/10.1101/2022.03.16.484431">https://doi.org/10.1101/2022.03.16.484431</a>
  chicago: Velicky, Philipp, Eder Miguel Villalba, Julia M Michalska, Donglai Wei,
    Zudi Lin, Jake Watson, Jakob Troidl, et al. “Saturated Reconstruction of Living
    Brain Tissue.” <i>BioRxiv</i>. Cold Spring Harbor Laboratory, n.d. <a href="https://doi.org/10.1101/2022.03.16.484431">https://doi.org/10.1101/2022.03.16.484431</a>.
  ieee: P. Velicky <i>et al.</i>, “Saturated reconstruction of living brain tissue,”
    <i>bioRxiv</i>. Cold Spring Harbor Laboratory.
  ista: Velicky P, Miguel Villalba E, Michalska JM, Wei D, Lin Z, Watson J, Troidl
    J, Beyer J, Ben Simon Y, Sommer CM, Jahr W, Cenameri A, Broichhagen J, Grant SGN,
    Jonas PM, Novarino G, Pfister H, Bickel B, Danzl JG. Saturated reconstruction
    of living brain tissue. bioRxiv, <a href="https://doi.org/10.1101/2022.03.16.484431">10.1101/2022.03.16.484431</a>.
  mla: Velicky, Philipp, et al. “Saturated Reconstruction of Living Brain Tissue.”
    <i>BioRxiv</i>, Cold Spring Harbor Laboratory, doi:<a href="https://doi.org/10.1101/2022.03.16.484431">10.1101/2022.03.16.484431</a>.
  short: P. Velicky, E. Miguel Villalba, J.M. Michalska, D. Wei, Z. Lin, J. Watson,
    J. Troidl, J. Beyer, Y. Ben Simon, C.M. Sommer, W. Jahr, A. Cenameri, J. Broichhagen,
    S.G.N. Grant, P.M. Jonas, G. Novarino, H. Pfister, B. Bickel, J.G. Danzl, BioRxiv
    (n.d.).
corr_author: '1'
date_created: 2022-08-23T11:07:59Z
date_published: 2022-05-09T00:00:00Z
date_updated: 2026-07-03T22:30:45Z
day: '09'
department:
- _id: PeJo
- _id: GaNo
- _id: BeBi
- _id: JoDa
doi: 10.1101/2022.03.16.484431
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: https://doi.org/10.1101/2022.03.16.484431
month: '05'
oa: 1
oa_version: Preprint
publication: bioRxiv
publication_status: draft
publisher: Cold Spring Harbor Laboratory
related_material:
  record:
  - id: '13267'
    relation: later_version
    status: public
  - id: '12470'
    relation: dissertation_contains
    status: public
status: public
title: Saturated reconstruction of living brain tissue
type: preprint
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2022'
...
---
_id: '10148'
abstract:
- lang: eng
  text: Tactile feedback of an object’s surface enables us to discern its material
    properties and affordances. This understanding is used in digital fabrication
    processes by creating objects with high-resolution surface variations to influence
    a user’s tactile perception. As the design of such surface haptics commonly relies
    on knowledge from real-life experiences, it is unclear how to adapt this information
    for digital design methods. In this work, we investigate replicating the haptics
    of real materials. Using an existing process for capturing an object’s microgeometry,
    we digitize and reproduce the stable surface information of a set of 15 fabric
    samples. In a psychophysical experiment, we evaluate the tactile qualities of
    our set of original samples and their replicas. From our results, we see that
    direct reproduction of surface variations is able to influence different psychophysical
    dimensions of the tactile perception of surface textures. While the fabrication
    process did not preserve all properties, our approach underlines that replication
    of surface microgeometries benefits fabrication methods in terms of haptic perception
    by covering a large range of tactile variations. Moreover, by changing the surface
    structure of a single fabricated material, its material perception can be influenced.
    We conclude by proposing strategies for capturing and reproducing digitized textures
    to better resemble the perceived haptics of the originals.
acknowledgement: Our gratitude goes out to Kamila Mushkina, Akhmajon Makhsadov, Jordan
  Espenshade, Bruno Fruchard, Roland Bennewitz, and Robert Drumm. This project has
  received funding from the EU’s Horizon 2020 research and innovation programme, under
  the Marie Skłodowska-Curie grant agreement No 642841 (DISTRO).
article_processing_charge: No
author:
- first_name: Donald
  full_name: Degraen, Donald
  last_name: Degraen
- first_name: Michael
  full_name: Piovarci, Michael
  id: 62E473F4-5C99-11EA-A40E-AF823DDC885E
  last_name: Piovarci
  orcid: 0000-0002-5062-4474
- first_name: Bernd
  full_name: Bickel, Bernd
  id: 49876194-F248-11E8-B48F-1D18A9856A87
  last_name: Bickel
  orcid: 0000-0001-6511-9385
- first_name: Antonio
  full_name: Kruger, Antonio
  last_name: Kruger
citation:
  ama: 'Degraen D, Piovarci M, Bickel B, Kruger A. Capturing tactile properties of
    real surfaces for haptic reproduction. In: <i>34th Annual ACM Symposium</i>. Association
    for Computing Machinery; 2021:954-971. doi:<a href="https://doi.org/10.1145/3472749.3474798">10.1145/3472749.3474798</a>'
  apa: 'Degraen, D., Piovarci, M., Bickel, B., &#38; Kruger, A. (2021). Capturing
    tactile properties of real surfaces for haptic reproduction. In <i>34th Annual
    ACM Symposium</i> (pp. 954–971). Virtual: Association for Computing Machinery.
    <a href="https://doi.org/10.1145/3472749.3474798">https://doi.org/10.1145/3472749.3474798</a>'
  chicago: Degraen, Donald, Michael Piovarci, Bernd Bickel, and Antonio Kruger. “Capturing
    Tactile Properties of Real Surfaces for Haptic Reproduction.” In <i>34th Annual
    ACM Symposium</i>, 954–71. Association for Computing Machinery, 2021. <a href="https://doi.org/10.1145/3472749.3474798">https://doi.org/10.1145/3472749.3474798</a>.
  ieee: D. Degraen, M. Piovarci, B. Bickel, and A. Kruger, “Capturing tactile properties
    of real surfaces for haptic reproduction,” in <i>34th Annual ACM Symposium</i>,
    Virtual, 2021, pp. 954–971.
  ista: 'Degraen D, Piovarci M, Bickel B, Kruger A. 2021. Capturing tactile properties
    of real surfaces for haptic reproduction. 34th Annual ACM Symposium. UIST: User
    Interface Software and Technology, 954–971.'
  mla: Degraen, Donald, et al. “Capturing Tactile Properties of Real Surfaces for
    Haptic Reproduction.” <i>34th Annual ACM Symposium</i>, Association for Computing
    Machinery, 2021, pp. 954–71, doi:<a href="https://doi.org/10.1145/3472749.3474798">10.1145/3472749.3474798</a>.
  short: D. Degraen, M. Piovarci, B. Bickel, A. Kruger, in:, 34th Annual ACM Symposium,
    Association for Computing Machinery, 2021, pp. 954–971.
conference:
  end_date: 2021-10-14
  location: Virtual
  name: 'UIST: User Interface Software and Technology'
  start_date: 2021-10-10
date_created: 2021-10-18T07:36:11Z
date_published: 2021-10-10T00:00:00Z
date_updated: 2025-03-31T15:58:15Z
day: '10'
ddc:
- '000'
department:
- _id: BeBi
doi: 10.1145/3472749.3474798
ec_funded: 1
file:
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  checksum: b0b26464df79b3a59e8ed82e4e19ab15
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  creator: bbickel
  date_created: 2021-10-18T07:36:03Z
  date_updated: 2021-10-18T07:36:03Z
  file_id: '10149'
  file_name: degraen-UIST2021_Texture_Appropriation_CR_preprint.pdf
  file_size: 29796364
  relation: main_file
file_date_updated: 2021-10-18T07:36:03Z
has_accepted_license: '1'
language:
- iso: eng
month: '10'
oa: 1
oa_version: Preprint
page: 954-971
project:
- _id: 2508E324-B435-11E9-9278-68D0E5697425
  call_identifier: H2020
  grant_number: '642841'
  name: Distributed 3D Object Design
publication: 34th Annual ACM Symposium
publication_identifier:
  isbn:
  - 978-1-4503-8635-7
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
scopus_import: '1'
status: public
title: Capturing tactile properties of real surfaces for haptic reproduction
type: conference
user_id: 8b945eb4-e2f2-11eb-945a-df72226e66a9
year: '2021'
...
---
_id: '10184'
abstract:
- lang: eng
  text: "We introduce a novel technique to automatically decompose an input object’s
    volume into a set of parts that can be represented by two opposite height fields.
    Such decomposition enables the manufacturing of individual parts using two-piece
    reusable rigid molds. Our decomposition strategy relies on a new energy formulation
    that utilizes a pre-computed signal on the mesh volume representing the accessibility
    for a predefined set of extraction directions. Thanks to this novel formulation,
    our method allows for efficient optimization of a fabrication-aware partitioning
    of volumes in a completely\r\nautomatic way. We demonstrate the efficacy of our
    approach by generating valid volume partitionings for a wide range of complex
    objects and physically reproducing several of them."
acknowledgement: 'The authors thank Marco Callieri for all his precious help with
  the resin casts. The models used in the paper are courtesy of the Stanford 3D Scanning
  Repository, the AIM@SHAPE Shape Repository, and Thingi10K Repository. The research
  was partially funded by the European Research Council (ERC) MATERIALIZABLE: Intelligent
  fabrication-oriented computational design and modeling (grant no. 715767).'
article_number: '272'
article_processing_charge: No
article_type: original
author:
- first_name: Thomas
  full_name: Alderighi, Thomas
  last_name: Alderighi
- first_name: Luigi
  full_name: Malomo, Luigi
  last_name: Malomo
- first_name: Bernd
  full_name: Bickel, Bernd
  id: 49876194-F248-11E8-B48F-1D18A9856A87
  last_name: Bickel
  orcid: 0000-0001-6511-9385
- first_name: Paolo
  full_name: Cignoni, Paolo
  last_name: Cignoni
- first_name: Nico
  full_name: Pietroni, Nico
  last_name: Pietroni
citation:
  ama: Alderighi T, Malomo L, Bickel B, Cignoni P, Pietroni N. Volume decomposition
    for two-piece rigid casting. <i>ACM Transactions on Graphics</i>. 2021;40(6).
    doi:<a href="https://doi.org/10.1145/3478513.3480555">10.1145/3478513.3480555</a>
  apa: Alderighi, T., Malomo, L., Bickel, B., Cignoni, P., &#38; Pietroni, N. (2021).
    Volume decomposition for two-piece rigid casting. <i>ACM Transactions on Graphics</i>.
    Association for Computing Machinery. <a href="https://doi.org/10.1145/3478513.3480555">https://doi.org/10.1145/3478513.3480555</a>
  chicago: Alderighi, Thomas, Luigi Malomo, Bernd Bickel, Paolo Cignoni, and Nico
    Pietroni. “Volume Decomposition for Two-Piece Rigid Casting.” <i>ACM Transactions
    on Graphics</i>. Association for Computing Machinery, 2021. <a href="https://doi.org/10.1145/3478513.3480555">https://doi.org/10.1145/3478513.3480555</a>.
  ieee: T. Alderighi, L. Malomo, B. Bickel, P. Cignoni, and N. Pietroni, “Volume decomposition
    for two-piece rigid casting,” <i>ACM Transactions on Graphics</i>, vol. 40, no.
    6. Association for Computing Machinery, 2021.
  ista: Alderighi T, Malomo L, Bickel B, Cignoni P, Pietroni N. 2021. Volume decomposition
    for two-piece rigid casting. ACM Transactions on Graphics. 40(6), 272.
  mla: Alderighi, Thomas, et al. “Volume Decomposition for Two-Piece Rigid Casting.”
    <i>ACM Transactions on Graphics</i>, vol. 40, no. 6, 272, Association for Computing
    Machinery, 2021, doi:<a href="https://doi.org/10.1145/3478513.3480555">10.1145/3478513.3480555</a>.
  short: T. Alderighi, L. Malomo, B. Bickel, P. Cignoni, N. Pietroni, ACM Transactions
    on Graphics 40 (2021).
date_created: 2021-10-27T07:08:19Z
date_published: 2021-12-01T00:00:00Z
date_updated: 2025-04-14T07:28:57Z
day: '01'
ddc:
- '000'
department:
- _id: BeBi
doi: 10.1145/3478513.3480555
ec_funded: 1
external_id:
  isi:
  - '000729846700077'
file:
- access_level: open_access
  checksum: 384ece7a9ad1026787ba9560b04336d5
  content_type: application/pdf
  creator: bbickel
  date_created: 2021-10-27T07:08:07Z
  date_updated: 2021-10-27T07:08:07Z
  file_id: '10185'
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  file_size: 107708317
  relation: main_file
file_date_updated: 2021-10-27T07:08:07Z
has_accepted_license: '1'
intvolume: '        40'
isi: 1
issue: '6'
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: http://vcg.isti.cnr.it/Publications/2021/AMBCP21
month: '12'
oa: 1
oa_version: Submitted Version
project:
- _id: 24F9549A-B435-11E9-9278-68D0E5697425
  call_identifier: H2020
  grant_number: '715767'
  name: 'MATERIALIZABLE: Intelligent fabrication-oriented Computational Design and
    Modeling'
publication: ACM Transactions on Graphics
publication_identifier:
  eissn:
  - '1557-7368 '
  issn:
  - 0730-0301
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
scopus_import: '1'
status: public
title: Volume decomposition for two-piece rigid casting
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 40
year: '2021'
...
---
_id: '10574'
abstract:
- lang: eng
  text: 'The understanding of material appearance perception is a complex problem
    due to interactions between material reflectance, surface geometry, and illumination.
    Recently, Serrano et al. collected the largest dataset to date with subjective
    ratings of material appearance attributes, including glossiness, metallicness,
    sharpness and contrast of reflections. In this work, we make use of their dataset
    to investigate for the first time the impact of the interactions between illumination,
    geometry, and eight different material categories in perceived appearance attributes.
    After an initial analysis, we select for further analysis the four material categories
    that cover the largest range for all perceptual attributes: fabric, plastic, ceramic,
    and metal. Using a cumulative link mixed model (CLMM) for robust regression, we
    discover interactions between these material categories and four representative
    illuminations and object geometries. We believe that our findings contribute to
    expanding the knowledge on material appearance perception and can be useful for
    many applications, such as scene design, where any particular material in a given
    shape can be aligned with dominant classes of illumination, so that a desired
    strength of appearance attributes can be achieved.'
acknowledgement: This project has received funding from the European Union’s Horizon
  2020 research and innovation programme under the Marie Sklodowska-Curie, grant agreement
  N∘ 765911 (RealVision) and from the European Research Council (ERC), grant agreement
  N∘ 804226 (PERDY). Open Access funding enabled and organized by Projekt DEAL.
article_processing_charge: Yes
article_type: original
author:
- first_name: Bin
  full_name: Chen, Bin
  last_name: Chen
- first_name: Chao
  full_name: Wang, Chao
  last_name: Wang
- first_name: Michael
  full_name: Piovarci, Michael
  id: 62E473F4-5C99-11EA-A40E-AF823DDC885E
  last_name: Piovarci
  orcid: 0000-0002-5062-4474
- first_name: Hans Peter
  full_name: Seidel, Hans Peter
  last_name: Seidel
- first_name: Piotr
  full_name: Didyk, Piotr
  last_name: Didyk
- first_name: Karol
  full_name: Myszkowski, Karol
  last_name: Myszkowski
- first_name: Ana
  full_name: Serrano, Ana
  last_name: Serrano
citation:
  ama: Chen B, Wang C, Piovarci M, et al. The effect of geometry and illumination
    on appearance perception of different material categories. <i>Visual Computer</i>.
    2021;37(12):2975-2987. doi:<a href="https://doi.org/10.1007/s00371-021-02227-x">10.1007/s00371-021-02227-x</a>
  apa: Chen, B., Wang, C., Piovarci, M., Seidel, H. P., Didyk, P., Myszkowski, K.,
    &#38; Serrano, A. (2021). The effect of geometry and illumination on appearance
    perception of different material categories. <i>Visual Computer</i>. Springer
    Nature. <a href="https://doi.org/10.1007/s00371-021-02227-x">https://doi.org/10.1007/s00371-021-02227-x</a>
  chicago: Chen, Bin, Chao Wang, Michael Piovarci, Hans Peter Seidel, Piotr Didyk,
    Karol Myszkowski, and Ana Serrano. “The Effect of Geometry and Illumination on
    Appearance Perception of Different Material Categories.” <i>Visual Computer</i>.
    Springer Nature, 2021. <a href="https://doi.org/10.1007/s00371-021-02227-x">https://doi.org/10.1007/s00371-021-02227-x</a>.
  ieee: B. Chen <i>et al.</i>, “The effect of geometry and illumination on appearance
    perception of different material categories,” <i>Visual Computer</i>, vol. 37,
    no. 12. Springer Nature, pp. 2975–2987, 2021.
  ista: Chen B, Wang C, Piovarci M, Seidel HP, Didyk P, Myszkowski K, Serrano A. 2021.
    The effect of geometry and illumination on appearance perception of different
    material categories. Visual Computer. 37(12), 2975–2987.
  mla: Chen, Bin, et al. “The Effect of Geometry and Illumination on Appearance Perception
    of Different Material Categories.” <i>Visual Computer</i>, vol. 37, no. 12, Springer
    Nature, 2021, pp. 2975–87, doi:<a href="https://doi.org/10.1007/s00371-021-02227-x">10.1007/s00371-021-02227-x</a>.
  short: B. Chen, C. Wang, M. Piovarci, H.P. Seidel, P. Didyk, K. Myszkowski, A. Serrano,
    Visual Computer 37 (2021) 2975–2987.
date_created: 2021-12-26T23:01:26Z
date_published: 2021-12-01T00:00:00Z
date_updated: 2023-08-17T06:29:34Z
day: '01'
ddc:
- '000'
department:
- _id: BeBi
doi: 10.1007/s00371-021-02227-x
external_id:
  isi:
  - '000673536600003'
file:
- access_level: open_access
  checksum: 244cfcac0479ca6e3444c098ab2860a1
  content_type: application/pdf
  creator: cchlebak
  date_created: 2021-12-27T13:51:08Z
  date_updated: 2021-12-27T13:51:08Z
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intvolume: '        37'
isi: 1
issue: '12'
language:
- iso: eng
month: '12'
oa: 1
oa_version: Published Version
page: 2975-2987
publication: Visual Computer
publication_identifier:
  eissn:
  - 1432-2315
  issn:
  - 0178-2789
publication_status: published
publisher: Springer Nature
quality_controlled: '1'
scopus_import: '1'
status: public
title: The effect of geometry and illumination on appearance perception of different
  material categories
tmp:
  image: /images/cc_by.png
  legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
  name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
  short: CC BY (4.0)
type: journal_article
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
volume: 37
year: '2021'
...
---
_id: '9241'
abstract:
- lang: eng
  text: 'Volumetric light transport is a pervasive physical phenomenon, and therefore
    its accurate simulation is important for a broad array of disciplines. While suitable
    mathematical models for computing the transport are now available, obtaining the
    necessary material parameters needed to drive such simulations is a challenging
    task: direct measurements of these parameters from material samples are seldom
    possible. Building on the inverse scattering paradigm, we present a novel measurement
    approach which indirectly infers the transport parameters from extrinsic observations
    of multiple-scattered radiance. The novelty of the proposed approach lies in replacing
    structured illumination with a structured reflector bonded to the sample, and
    a robust fitting procedure that largely compensates for potential systematic errors
    in the calibration of the setup. We show the feasibility of our approach by validating
    simulations of complex 3D compositions of the measured materials against physical
    prints, using photo-polymer resins. As presented in this paper, our technique
    yields colorspace data suitable for accurate appearance reproduction in the area
    of 3D printing. Beyond that, and without fundamental changes to the basic measurement
    methodology, it could equally well be used to obtain spectral measurements that
    are useful for other application areas.'
acknowledgement: "H2020 Marie Skłodowska-Curie Actions (642841); European Research
  Council (715767); Grantová Agentura České Republiky (16-08111S, 16-18964S); Univerzita
  Karlova v Praze (SVV-2017-260452); Engineering and Physical Sciences Research Council
  (EP/K023578/1).\r\nWe are grateful to Stratasys Ltd. for access to the voxel-level
  print interface of the J750\r\nmachine."
article_processing_charge: No
article_type: original
author:
- first_name: Oskar
  full_name: Elek, Oskar
  last_name: Elek
- first_name: Ran
  full_name: Zhang, Ran
  id: 4DDBCEB0-F248-11E8-B48F-1D18A9856A87
  last_name: Zhang
  orcid: 0000-0002-3808-281X
- first_name: Denis
  full_name: Sumin, Denis
  last_name: Sumin
- first_name: Karol
  full_name: Myszkowski, Karol
  last_name: Myszkowski
- first_name: Bernd
  full_name: Bickel, Bernd
  id: 49876194-F248-11E8-B48F-1D18A9856A87
  last_name: Bickel
  orcid: 0000-0001-6511-9385
- first_name: Alexander
  full_name: Wilkie, Alexander
  last_name: Wilkie
- first_name: Jaroslav
  full_name: Křivánek, Jaroslav
  last_name: Křivánek
- first_name: Tim
  full_name: Weyrich, Tim
  last_name: Weyrich
citation:
  ama: Elek O, Zhang R, Sumin D, et al. Robust and practical measurement of volume
    transport parameters in solid photo-polymer materials for 3D printing. <i>Optics
    Express</i>. 2021;29(5):7568-7588. doi:<a href="https://doi.org/10.1364/OE.406095">10.1364/OE.406095</a>
  apa: Elek, O., Zhang, R., Sumin, D., Myszkowski, K., Bickel, B., Wilkie, A., … Weyrich,
    T. (2021). Robust and practical measurement of volume transport parameters in
    solid photo-polymer materials for 3D printing. <i>Optics Express</i>. The Optical
    Society. <a href="https://doi.org/10.1364/OE.406095">https://doi.org/10.1364/OE.406095</a>
  chicago: Elek, Oskar, Ran Zhang, Denis Sumin, Karol Myszkowski, Bernd Bickel, Alexander
    Wilkie, Jaroslav Křivánek, and Tim Weyrich. “Robust and Practical Measurement
    of Volume Transport Parameters in Solid Photo-Polymer Materials for 3D Printing.”
    <i>Optics Express</i>. The Optical Society, 2021. <a href="https://doi.org/10.1364/OE.406095">https://doi.org/10.1364/OE.406095</a>.
  ieee: O. Elek <i>et al.</i>, “Robust and practical measurement of volume transport
    parameters in solid photo-polymer materials for 3D printing,” <i>Optics Express</i>,
    vol. 29, no. 5. The Optical Society, pp. 7568–7588, 2021.
  ista: Elek O, Zhang R, Sumin D, Myszkowski K, Bickel B, Wilkie A, Křivánek J, Weyrich
    T. 2021. Robust and practical measurement of volume transport parameters in solid
    photo-polymer materials for 3D printing. Optics Express. 29(5), 7568–7588.
  mla: Elek, Oskar, et al. “Robust and Practical Measurement of Volume Transport Parameters
    in Solid Photo-Polymer Materials for 3D Printing.” <i>Optics Express</i>, vol.
    29, no. 5, The Optical Society, 2021, pp. 7568–88, doi:<a href="https://doi.org/10.1364/OE.406095">10.1364/OE.406095</a>.
  short: O. Elek, R. Zhang, D. Sumin, K. Myszkowski, B. Bickel, A. Wilkie, J. Křivánek,
    T. Weyrich, Optics Express 29 (2021) 7568–7588.
date_created: 2021-03-14T23:01:33Z
date_published: 2021-03-01T00:00:00Z
date_updated: 2025-03-31T15:58:16Z
day: '01'
ddc:
- '000'
department:
- _id: BeBi
doi: 10.1364/OE.406095
ec_funded: 1
external_id:
  isi:
  - '000624968100103'
file:
- access_level: open_access
  checksum: a9697ad83136c19ad87e46aa2db63cfd
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  creator: dernst
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  success: 1
file_date_updated: 2021-03-22T08:15:28Z
has_accepted_license: '1'
intvolume: '        29'
isi: 1
issue: '5'
language:
- iso: eng
month: '03'
oa: 1
oa_version: Published Version
page: 7568-7588
project:
- _id: 2508E324-B435-11E9-9278-68D0E5697425
  call_identifier: H2020
  grant_number: '642841'
  name: Distributed 3D Object Design
- _id: 24F9549A-B435-11E9-9278-68D0E5697425
  call_identifier: H2020
  grant_number: '715767'
  name: 'MATERIALIZABLE: Intelligent fabrication-oriented Computational Design and
    Modeling'
publication: Optics Express
publication_identifier:
  eissn:
  - 1094-4087
publication_status: published
publisher: The Optical Society
quality_controlled: '1'
scopus_import: '1'
status: public
title: Robust and practical measurement of volume transport parameters in solid photo-polymer
  materials for 3D printing
tmp:
  image: /images/cc_by.png
  legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
  name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
  short: CC BY (4.0)
type: journal_article
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
volume: 29
year: '2021'
...
---
_id: '9376'
abstract:
- lang: eng
  text: This paper presents a method for designing planar multistable compliant structures.
    Given a sequence of desired stable states and the corresponding poses of the structure,
    we identify the topology and geometric realization of a mechanism—consisting of
    bars and joints—that is able to physically reproduce the desired multistable behavior.
    In order to solve this problem efficiently, we build on insights from minimally
    rigid graph theory to identify simple but effective topologies for the mechanism.
    We then optimize its geometric parameters, such as joint positions and bar lengths,
    to obtain correct transitions between the given poses. Simultaneously, we ensure
    adequate stability of each pose based on an effective approximate error metric
    related to the elastic energy Hessian of the bars in the mechanism. As demonstrated
    by our results, we obtain functional multistable mechanisms of manageable complexity
    that can be fabricated using 3D printing. Further, we evaluated the effectiveness
    of our method on a large number of examples in the simulation and fabricated several
    physical prototypes.
acknowledged_ssus:
- _id: M-Shop
acknowledgement: 'We would like to thank everyone who contributed to this paper, the
  authors of artworks for all the examples, including @macrovec-tor_official and Wikimedia
  for the FLAG semaphore, and @pikisuper-star for the FIGURINE. The photos of iconic
  poses in the teaser were supplied by (from left to right): Mike Hewitt/Olympics
  Day 8 - Athletics/Gettty Images, Oneinchpunch/Basketball player training on acourt
  in New york city/Shutterstock, and Andrew Redington/TigerWoods/Getty Images. We
  also want to express our gratitude to Christian Hafner for insightful discussions,
  the IST Austria machine shop SSU, all proof-readers, and anonymous reviewers. This
  project has received funding from the European Union’s Horizon 2020 research and
  innovation programme, under the Marie Skłodowska-Curie grant agreement No 642841
  (DISTRO), and under the European Research Council grant agreement No 715767 (MATERIALIZABLE).'
article_number: '186'
article_processing_charge: No
article_type: original
author:
- first_name: Ran
  full_name: Zhang, Ran
  id: 4DDBCEB0-F248-11E8-B48F-1D18A9856A87
  last_name: Zhang
  orcid: 0000-0002-3808-281X
- first_name: Thomas
  full_name: Auzinger, Thomas
  id: 4718F954-F248-11E8-B48F-1D18A9856A87
  last_name: Auzinger
  orcid: 0000-0002-1546-3265
- first_name: Bernd
  full_name: Bickel, Bernd
  id: 49876194-F248-11E8-B48F-1D18A9856A87
  last_name: Bickel
  orcid: 0000-0001-6511-9385
citation:
  ama: Zhang R, Auzinger T, Bickel B. Computational design of planar multistable compliant
    structures. <i>ACM Transactions on Graphics</i>. 2021;40(5). doi:<a href="https://doi.org/10.1145/3453477">10.1145/3453477</a>
  apa: Zhang, R., Auzinger, T., &#38; Bickel, B. (2021). Computational design of planar
    multistable compliant structures. <i>ACM Transactions on Graphics</i>. Association
    for Computing Machinery. <a href="https://doi.org/10.1145/3453477">https://doi.org/10.1145/3453477</a>
  chicago: Zhang, Ran, Thomas Auzinger, and Bernd Bickel. “Computational Design of
    Planar Multistable Compliant Structures.” <i>ACM Transactions on Graphics</i>.
    Association for Computing Machinery, 2021. <a href="https://doi.org/10.1145/3453477">https://doi.org/10.1145/3453477</a>.
  ieee: R. Zhang, T. Auzinger, and B. Bickel, “Computational design of planar multistable
    compliant structures,” <i>ACM Transactions on Graphics</i>, vol. 40, no. 5. Association
    for Computing Machinery, 2021.
  ista: Zhang R, Auzinger T, Bickel B. 2021. Computational design of planar multistable
    compliant structures. ACM Transactions on Graphics. 40(5), 186.
  mla: Zhang, Ran, et al. “Computational Design of Planar Multistable Compliant Structures.”
    <i>ACM Transactions on Graphics</i>, vol. 40, no. 5, 186, Association for Computing
    Machinery, 2021, doi:<a href="https://doi.org/10.1145/3453477">10.1145/3453477</a>.
  short: R. Zhang, T. Auzinger, B. Bickel, ACM Transactions on Graphics 40 (2021).
date_created: 2021-05-08T17:37:08Z
date_published: 2021-10-08T00:00:00Z
date_updated: 2025-03-31T15:58:16Z
day: '08'
ddc:
- '000'
department:
- _id: BeBi
doi: 10.1145/3453477
ec_funded: 1
external_id:
  isi:
  - '000752079300003'
file:
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  checksum: 8564b3118457d4c8939a8ef2b1a2f16c
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  creator: bbickel
  date_created: 2021-05-08T17:36:59Z
  date_updated: 2021-05-08T17:36:59Z
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  file_name: Multistable-authorversion.pdf
  file_size: 18926557
  relation: main_file
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  checksum: 3b6e874e30bfa1bfc3ad3498710145a1
  content_type: video/mp4
  creator: bbickel
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  creator: bbickel
  date_created: 2021-12-17T08:13:51Z
  date_updated: 2021-12-17T08:13:51Z
  description: This document provides additional results and analyzes the robustness
    and limitations of our approach.
  file_id: '10562'
  file_name: multistable-supplementary material.pdf
  file_size: 3367072
  relation: supplementary_material
  title: Supplementary Material for “Computational Design of Planar Multistable Compliant
    Structures”
file_date_updated: 2021-12-17T08:13:51Z
has_accepted_license: '1'
intvolume: '        40'
isi: 1
issue: '5'
keyword:
- multistability
- mechanism
- computational design
- rigidity
language:
- iso: eng
month: '10'
oa: 1
oa_version: Published Version
project:
- _id: 2508E324-B435-11E9-9278-68D0E5697425
  call_identifier: H2020
  grant_number: '642841'
  name: Distributed 3D Object Design
- _id: 24F9549A-B435-11E9-9278-68D0E5697425
  call_identifier: H2020
  grant_number: '715767'
  name: 'MATERIALIZABLE: Intelligent fabrication-oriented Computational Design and
    Modeling'
publication: ACM Transactions on Graphics
publication_identifier:
  eissn:
  - 1557-7368
  issn:
  - 0730-0301
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
scopus_import: '1'
status: public
title: Computational design of planar multistable compliant structures
tmp:
  image: /images/cc_by.png
  legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
  name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
  short: CC BY (4.0)
type: journal_article
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
volume: 40
year: '2021'
...
---
_id: '9408'
abstract:
- lang: eng
  text: We present a computational design system that assists users to model, optimize,
    and fabricate quad-robots with soft skins. Our system addresses the challenging
    task of predicting their physical behavior by fully integrating the multibody
    dynamics of the mechanical skeleton and the elastic behavior of the soft skin.
    The developed motion control strategy uses an alternating optimization scheme
    to avoid expensive full space time-optimization, interleaving space-time optimization
    for the skeleton, and frame-by-frame optimization for the full dynamics. The output
    are motor torques to drive the robot to achieve a user prescribed motion trajectory.
    We also provide a collection of convenient engineering tools and empirical manufacturing
    guidance to support the fabrication of the designed quad-robot. We validate the
    feasibility of designs generated with our system through physics simulations and
    with a physically-fabricated prototype.
acknowledgement: The authors would like to thank anonymous reviewers for their constructive
  comments. Weiwei Xu is partially supported by Zhejiang Lab. Yin Yang is partially
  spported by NSF under Grant Nos. CHS 1845024 and 1717972. Weiwei Xu and Hujun Bao
  are supported by Fundamental Research Funds for the Central Universities. This project
  has received funding from the European Research Council (ERC) under the European
  Unions Horizon 2020 research and innovation programme (Grant agreement No 715767).
article_number: 2881-2895
article_processing_charge: No
author:
- first_name: Xudong
  full_name: Feng, Xudong
  last_name: Feng
- first_name: Jiafeng
  full_name: Liu, Jiafeng
  last_name: Liu
- first_name: Huamin
  full_name: Wang, Huamin
  last_name: Wang
- first_name: Yin
  full_name: Yang, Yin
  last_name: Yang
- first_name: Hujun
  full_name: Bao, Hujun
  last_name: Bao
- first_name: Bernd
  full_name: Bickel, Bernd
  id: 49876194-F248-11E8-B48F-1D18A9856A87
  last_name: Bickel
  orcid: 0000-0001-6511-9385
- first_name: Weiwei
  full_name: Xu, Weiwei
  last_name: Xu
citation:
  ama: Feng X, Liu J, Wang H, et al. Computational design of skinned Quad-Robots.
    <i>IEEE Transactions on Visualization and Computer Graphics</i>. 2021;27(6). doi:<a
    href="https://doi.org/10.1109/TVCG.2019.2957218">10.1109/TVCG.2019.2957218</a>
  apa: Feng, X., Liu, J., Wang, H., Yang, Y., Bao, H., Bickel, B., &#38; Xu, W. (2021).
    Computational design of skinned Quad-Robots. <i>IEEE Transactions on Visualization
    and Computer Graphics</i>. IEEE. <a href="https://doi.org/10.1109/TVCG.2019.2957218">https://doi.org/10.1109/TVCG.2019.2957218</a>
  chicago: Feng, Xudong, Jiafeng Liu, Huamin Wang, Yin Yang, Hujun Bao, Bernd Bickel,
    and Weiwei Xu. “Computational Design of Skinned Quad-Robots.” <i>IEEE Transactions
    on Visualization and Computer Graphics</i>. IEEE, 2021. <a href="https://doi.org/10.1109/TVCG.2019.2957218">https://doi.org/10.1109/TVCG.2019.2957218</a>.
  ieee: X. Feng <i>et al.</i>, “Computational design of skinned Quad-Robots,” <i>IEEE
    Transactions on Visualization and Computer Graphics</i>, vol. 27, no. 6. IEEE,
    2021.
  ista: Feng X, Liu J, Wang H, Yang Y, Bao H, Bickel B, Xu W. 2021. Computational
    design of skinned Quad-Robots. IEEE Transactions on Visualization and Computer
    Graphics. 27(6), 2881–2895.
  mla: Feng, Xudong, et al. “Computational Design of Skinned Quad-Robots.” <i>IEEE
    Transactions on Visualization and Computer Graphics</i>, vol. 27, no. 6, 2881–2895,
    IEEE, 2021, doi:<a href="https://doi.org/10.1109/TVCG.2019.2957218">10.1109/TVCG.2019.2957218</a>.
  short: X. Feng, J. Liu, H. Wang, Y. Yang, H. Bao, B. Bickel, W. Xu, IEEE Transactions
    on Visualization and Computer Graphics 27 (2021).
date_created: 2021-05-23T22:01:42Z
date_published: 2021-06-01T00:00:00Z
date_updated: 2025-07-10T12:01:44Z
day: '01'
ddc:
- '000'
department:
- _id: BeBi
doi: 10.1109/TVCG.2019.2957218
ec_funded: 1
external_id:
  isi:
  - '000649620700009'
  pmid:
  - '31804937'
file:
- access_level: open_access
  checksum: a78e6ac94e33ade4ffaea66943d5f7dc
  content_type: application/pdf
  creator: kschuh
  date_created: 2021-05-25T15:08:49Z
  date_updated: 2021-05-25T15:08:49Z
  file_id: '9427'
  file_name: 2021_TVCG_Feng.pdf
  file_size: 6183002
  relation: main_file
  success: 1
file_date_updated: 2021-05-25T15:08:49Z
has_accepted_license: '1'
intvolume: '        27'
isi: 1
issue: '6'
language:
- iso: eng
month: '06'
oa: 1
oa_version: Published Version
pmid: 1
project:
- _id: 24F9549A-B435-11E9-9278-68D0E5697425
  call_identifier: H2020
  grant_number: '715767'
  name: 'MATERIALIZABLE: Intelligent fabrication-oriented Computational Design and
    Modeling'
publication: IEEE Transactions on Visualization and Computer Graphics
publication_identifier:
  eissn:
  - 1077-2626
  issn:
  - 1941-0506
publication_status: published
publisher: IEEE
quality_controlled: '1'
scopus_import: '1'
status: public
title: Computational design of skinned Quad-Robots
tmp:
  image: /images/cc_by.png
  legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
  name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
  short: CC BY (4.0)
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 27
year: '2021'
...
---
_id: '9547'
abstract:
- lang: eng
  text: With the wider availability of full-color 3D printers, color-accurate 3D-print
    preparation has received increased attention. A key challenge lies in the inherent
    translucency of commonly used print materials that blurs out details of the color
    texture. Previous work tries to compensate for these scattering effects through
    strategic assignment of colored primary materials to printer voxels. To date,
    the highest-quality approach uses iterative optimization that relies on computationally
    expensive Monte Carlo light transport simulation to predict the surface appearance
    from subsurface scattering within a given print material distribution; that optimization,
    however, takes in the order of days on a single machine. In our work, we dramatically
    speed up the process by replacing the light transport simulation with a data-driven
    approach. Leveraging a deep neural network to predict the scattering within a
    highly heterogeneous medium, our method performs around two orders of magnitude
    faster than Monte Carlo rendering while yielding optimization results of similar
    quality level. The network is based on an established method from atmospheric
    cloud rendering, adapted to our domain and extended by a physically motivated
    weight sharing scheme that substantially reduces the network size. We analyze
    its performance in an end-to-end print preparation pipeline and compare quality
    and runtime to alternative approaches, and demonstrate its generalization to unseen
    geometry and material values. This for the first time enables full heterogenous
    material optimization for 3D-print preparation within time frames in the order
    of the actual printing time.
acknowledgement: We thank Sebastian Cucerca for processing and capturing the phys-cal
  printouts. This work was supported by the Charles University grant SVV-260588 and
  Czech Science Foundation grant 19-07626S. This project has received funding from
  the European Union’s Horizon 2020 research and innovation programme, under the Marie
  Skłodowska Curie grant agreements No 642841 (DISTRO) and No765911 (RealVision),
  and under the European Research Council grant agreement No 715767 (MATERIALIZABLE).
article_processing_charge: No
article_type: original
author:
- first_name: Tobias
  full_name: Rittig, Tobias
  last_name: Rittig
- first_name: Denis
  full_name: Sumin, Denis
  last_name: Sumin
- first_name: Vahid
  full_name: Babaei, Vahid
  last_name: Babaei
- first_name: Piotr
  full_name: Didyk, Piotr
  last_name: Didyk
- first_name: Alexey
  full_name: Voloboy, Alexey
  last_name: Voloboy
- first_name: Alexander
  full_name: Wilkie, Alexander
  last_name: Wilkie
- first_name: Bernd
  full_name: Bickel, Bernd
  id: 49876194-F248-11E8-B48F-1D18A9856A87
  last_name: Bickel
  orcid: 0000-0001-6511-9385
- first_name: Karol
  full_name: Myszkowski, Karol
  last_name: Myszkowski
- first_name: Tim
  full_name: Weyrich, Tim
  last_name: Weyrich
- first_name: Jaroslav
  full_name: Křivánek, Jaroslav
  last_name: Křivánek
citation:
  ama: Rittig T, Sumin D, Babaei V, et al. Neural acceleration of scattering-aware
    color 3D printing. <i>Computer Graphics Forum</i>. 2021;40(2):205-219. doi:<a
    href="https://doi.org/10.1111/cgf.142626">10.1111/cgf.142626</a>
  apa: Rittig, T., Sumin, D., Babaei, V., Didyk, P., Voloboy, A., Wilkie, A., … Křivánek,
    J. (2021). Neural acceleration of scattering-aware color 3D printing. <i>Computer
    Graphics Forum</i>. Wiley. <a href="https://doi.org/10.1111/cgf.142626">https://doi.org/10.1111/cgf.142626</a>
  chicago: Rittig, Tobias, Denis Sumin, Vahid Babaei, Piotr Didyk, Alexey Voloboy,
    Alexander Wilkie, Bernd Bickel, Karol Myszkowski, Tim Weyrich, and Jaroslav Křivánek.
    “Neural Acceleration of Scattering-Aware Color 3D Printing.” <i>Computer Graphics
    Forum</i>. Wiley, 2021. <a href="https://doi.org/10.1111/cgf.142626">https://doi.org/10.1111/cgf.142626</a>.
  ieee: T. Rittig <i>et al.</i>, “Neural acceleration of scattering-aware color 3D
    printing,” <i>Computer Graphics Forum</i>, vol. 40, no. 2. Wiley, pp. 205–219,
    2021.
  ista: Rittig T, Sumin D, Babaei V, Didyk P, Voloboy A, Wilkie A, Bickel B, Myszkowski
    K, Weyrich T, Křivánek J. 2021. Neural acceleration of scattering-aware color
    3D printing. Computer Graphics Forum. 40(2), 205–219.
  mla: Rittig, Tobias, et al. “Neural Acceleration of Scattering-Aware Color 3D Printing.”
    <i>Computer Graphics Forum</i>, vol. 40, no. 2, Wiley, 2021, pp. 205–19, doi:<a
    href="https://doi.org/10.1111/cgf.142626">10.1111/cgf.142626</a>.
  short: T. Rittig, D. Sumin, V. Babaei, P. Didyk, A. Voloboy, A. Wilkie, B. Bickel,
    K. Myszkowski, T. Weyrich, J. Křivánek, Computer Graphics Forum 40 (2021) 205–219.
date_created: 2021-06-13T22:01:32Z
date_published: 2021-05-01T00:00:00Z
date_updated: 2025-03-31T15:58:16Z
day: '01'
ddc:
- '004'
department:
- _id: BeBi
doi: 10.1111/cgf.142626
ec_funded: 1
external_id:
  isi:
  - '000657959600017'
file:
- access_level: open_access
  checksum: 33271724215f54a75c39d2ed40f2c502
  content_type: application/pdf
  creator: bbickel
  date_created: 2021-10-11T12:06:50Z
  date_updated: 2021-10-11T12:06:50Z
  file_id: '10120'
  file_name: ScatteringAwareColor3DPrinting_authorVersion.pdf
  file_size: 26026501
  relation: main_file
  success: 1
file_date_updated: 2021-10-11T12:06:50Z
has_accepted_license: '1'
intvolume: '        40'
isi: 1
issue: '2'
language:
- iso: eng
month: '05'
oa: 1
oa_version: Submitted Version
page: 205-219
project:
- _id: 2508E324-B435-11E9-9278-68D0E5697425
  call_identifier: H2020
  grant_number: '642841'
  name: Distributed 3D Object Design
- _id: 24F9549A-B435-11E9-9278-68D0E5697425
  call_identifier: H2020
  grant_number: '715767'
  name: 'MATERIALIZABLE: Intelligent fabrication-oriented Computational Design and
    Modeling'
publication: Computer Graphics Forum
publication_identifier:
  eissn:
  - 1467-8659
  issn:
  - 0167-7055
publication_status: published
publisher: Wiley
quality_controlled: '1'
scopus_import: '1'
status: public
title: Neural acceleration of scattering-aware color 3D printing
type: journal_article
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
volume: 40
year: '2021'
...
---
_id: '9819'
abstract:
- lang: eng
  text: Photorealistic editing of head portraits is a challenging task as humans are
    very sensitive to inconsistencies in faces. We present an approach for high-quality
    intuitive editing of the camera viewpoint and scene illumination (parameterised
    with an environment map) in a portrait image. This requires our method to capture
    and control the full reflectance field of the person in the image. Most editing
    approaches rely on supervised learning using training data captured with setups
    such as light and camera stages. Such datasets are expensive to acquire, not readily
    available and do not capture all the rich variations of in-the-wild portrait images.
    In addition, most supervised approaches only focus on relighting, and do not allow
    camera viewpoint editing. Thus, they only capture and control a subset of the
    reflectance field. Recently, portrait editing has been demonstrated by operating
    in the generative model space of StyleGAN. While such approaches do not require
    direct supervision, there is a significant loss of quality when compared to the
    supervised approaches. In this paper, we present a method which learns from limited
    supervised training data. The training images only include people in a fixed neutral
    expression with eyes closed, without much hair or background variations. Each
    person is captured under 150 one-light-at-a-time conditions and under 8 camera
    poses. Instead of training directly in the image space, we design a supervised
    problem which learns transformations in the latent space of StyleGAN. This combines
    the best of supervised learning and generative adversarial modeling. We show that
    the StyleGAN prior allows for generalisation to different expressions, hairstyles
    and backgrounds. This produces high-quality photorealistic results for in-the-wild
    images and significantly outperforms existing methods. Our approach can edit the
    illumination and pose simultaneously, and runs at interactive rates.
acknowledgement: This work was supported by the ERC Consolidator Grant 4DReply (770784).
  We also acknowledge support from Technicolor and InterDigital. We thank Tiancheng
  Sun for kindly helping us with the comparisons with Sun et al. [2019].
article_number: '44'
article_processing_charge: Yes (in subscription journal)
article_type: original
arxiv: 1
author:
- first_name: B. R.
  full_name: Mallikarjun, B. R.
  last_name: Mallikarjun
- first_name: Ayush
  full_name: Tewari, Ayush
  last_name: Tewari
- first_name: Abdallah
  full_name: Dib, Abdallah
  last_name: Dib
- first_name: Tim
  full_name: Weyrich, Tim
  last_name: Weyrich
- first_name: Bernd
  full_name: Bickel, Bernd
  id: 49876194-F248-11E8-B48F-1D18A9856A87
  last_name: Bickel
  orcid: 0000-0001-6511-9385
- first_name: Hans Peter
  full_name: Seidel, Hans Peter
  last_name: Seidel
- first_name: Hanspeter
  full_name: Pfister, Hanspeter
  last_name: Pfister
- first_name: Wojciech
  full_name: Matusik, Wojciech
  last_name: Matusik
- first_name: Louis
  full_name: Chevallier, Louis
  last_name: Chevallier
- first_name: Mohamed A.
  full_name: Elgharib, Mohamed A.
  last_name: Elgharib
- first_name: Christian
  full_name: Theobalt, Christian
  last_name: Theobalt
citation:
  ama: 'Mallikarjun BR, Tewari A, Dib A, et al. PhotoApp: Photorealistic appearance
    editing of head portraits. <i>ACM Transactions on Graphics</i>. 2021;40(4). doi:<a
    href="https://doi.org/10.1145/3450626.3459765">10.1145/3450626.3459765</a>'
  apa: 'Mallikarjun, B. R., Tewari, A., Dib, A., Weyrich, T., Bickel, B., Seidel,
    H. P., … Theobalt, C. (2021). PhotoApp: Photorealistic appearance editing of head
    portraits. <i>ACM Transactions on Graphics</i>. Association for Computing Machinery.
    <a href="https://doi.org/10.1145/3450626.3459765">https://doi.org/10.1145/3450626.3459765</a>'
  chicago: 'Mallikarjun, B. R., Ayush Tewari, Abdallah Dib, Tim Weyrich, Bernd Bickel,
    Hans Peter Seidel, Hanspeter Pfister, et al. “PhotoApp: Photorealistic Appearance
    Editing of Head Portraits.” <i>ACM Transactions on Graphics</i>. Association for
    Computing Machinery, 2021. <a href="https://doi.org/10.1145/3450626.3459765">https://doi.org/10.1145/3450626.3459765</a>.'
  ieee: 'B. R. Mallikarjun <i>et al.</i>, “PhotoApp: Photorealistic appearance editing
    of head portraits,” <i>ACM Transactions on Graphics</i>, vol. 40, no. 4. Association
    for Computing Machinery, 2021.'
  ista: 'Mallikarjun BR, Tewari A, Dib A, Weyrich T, Bickel B, Seidel HP, Pfister
    H, Matusik W, Chevallier L, Elgharib MA, Theobalt C. 2021. PhotoApp: Photorealistic
    appearance editing of head portraits. ACM Transactions on Graphics. 40(4), 44.'
  mla: 'Mallikarjun, B. R., et al. “PhotoApp: Photorealistic Appearance Editing of
    Head Portraits.” <i>ACM Transactions on Graphics</i>, vol. 40, no. 4, 44, Association
    for Computing Machinery, 2021, doi:<a href="https://doi.org/10.1145/3450626.3459765">10.1145/3450626.3459765</a>.'
  short: B.R. Mallikarjun, A. Tewari, A. Dib, T. Weyrich, B. Bickel, H.P. Seidel,
    H. Pfister, W. Matusik, L. Chevallier, M.A. Elgharib, C. Theobalt, ACM Transactions
    on Graphics 40 (2021).
date_created: 2021-08-08T22:01:27Z
date_published: 2021-08-01T00:00:00Z
date_updated: 2026-04-16T08:19:58Z
day: '01'
ddc:
- '000'
department:
- _id: BeBi
doi: 10.1145/3450626.3459765
external_id:
  arxiv:
  - '2103.07658'
  isi:
  - '000674930900011'
file:
- access_level: open_access
  checksum: 51b61b7e5c175e2d7ed8fa3b35f7525a
  content_type: application/pdf
  creator: asandaue
  date_created: 2021-08-09T11:41:50Z
  date_updated: 2021-08-09T11:41:50Z
  file_id: '9834'
  file_name: 2021_ACMTransactionsOnGraphics_Mallikarjun.pdf
  file_size: 49840741
  relation: main_file
  success: 1
file_date_updated: 2021-08-09T11:41:50Z
has_accepted_license: '1'
intvolume: '        40'
isi: 1
issue: '4'
language:
- iso: eng
month: '08'
oa: 1
oa_version: Published Version
publication: ACM Transactions on Graphics
publication_identifier:
  eissn:
  - 1557-7368
  issn:
  - 0730-0301
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
scopus_import: '1'
status: public
title: 'PhotoApp: Photorealistic appearance editing of head portraits'
tmp:
  image: /images/cc_by.png
  legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
  name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
  short: CC BY (4.0)
type: journal_article
user_id: ba8df636-2132-11f1-aed0-ed93e2281fdd
volume: 40
year: '2021'
...
---
_id: '9820'
abstract:
- lang: eng
  text: Material appearance hinges on material reflectance properties but also surface
    geometry and illumination. The unlimited number of potential combinations between
    these factors makes understanding and predicting material appearance a very challenging
    task. In this work, we collect a large-scale dataset of perceptual ratings of
    appearance attributes with more than 215,680 responses for 42,120 distinct combinations
    of material, shape, and illumination. The goal of this dataset is twofold. First,
    we analyze for the first time the effects of illumination and geometry in material
    perception across such a large collection of varied appearances. We connect our
    findings to those of the literature, discussing how previous knowledge generalizes
    across very diverse materials, shapes, and illuminations. Second, we use the collected
    dataset to train a deep learning architecture for predicting perceptual attributes
    that correlate with human judgments. We demonstrate the consistent and robust
    behavior of our predictor in various challenging scenarios, which, for the first
    time, enables estimating perceived material attributes from general 2D images.
    Since our predictor relies on the final appearance in an image, it can compare
    appearance properties across different geometries and illumination conditions.
    Finally, we demonstrate several applications that use our predictor, including
    appearance reproduction using 3D printing, BRDF editing by integrating our predictor
    in a differentiable renderer, illumination design, or material recommendations
    for scene design.
acknowledgement: This project has received funding from the European Union’s Horizon
  2020 research and innovation programme under the Marie Skłodowska-Curie, grant agreement
  Nº 765911 (RealVision) and from the European Research Council (ERC), grant agreement
  Nº 804226 (PERDY).
article_number: '125'
article_processing_charge: No
article_type: original
author:
- first_name: Ana
  full_name: Serrano, Ana
  last_name: Serrano
- first_name: Bin
  full_name: Chen, Bin
  last_name: Chen
- first_name: Chao
  full_name: Wang, Chao
  last_name: Wang
- first_name: Michael
  full_name: Piovarci, Michael
  id: 62E473F4-5C99-11EA-A40E-AF823DDC885E
  last_name: Piovarci
  orcid: 0000-0002-5062-4474
- first_name: Hans Peter
  full_name: Seidel, Hans Peter
  last_name: Seidel
- first_name: Piotr
  full_name: Didyk, Piotr
  last_name: Didyk
- first_name: Karol
  full_name: Myszkowski, Karol
  last_name: Myszkowski
citation:
  ama: 'Serrano A, Chen B, Wang C, et al. The effect of shape and illumination on
    material perception: Model and applications. <i>ACM Transactions on Graphics</i>.
    2021;40(4). doi:<a href="https://doi.org/10.1145/3450626.3459813">10.1145/3450626.3459813</a>'
  apa: 'Serrano, A., Chen, B., Wang, C., Piovarci, M., Seidel, H. P., Didyk, P., &#38;
    Myszkowski, K. (2021). The effect of shape and illumination on material perception:
    Model and applications. <i>ACM Transactions on Graphics</i>. Association for Computing
    Machinery. <a href="https://doi.org/10.1145/3450626.3459813">https://doi.org/10.1145/3450626.3459813</a>'
  chicago: 'Serrano, Ana, Bin Chen, Chao Wang, Michael Piovarci, Hans Peter Seidel,
    Piotr Didyk, and Karol Myszkowski. “The Effect of Shape and Illumination on Material
    Perception: Model and Applications.” <i>ACM Transactions on Graphics</i>. Association
    for Computing Machinery, 2021. <a href="https://doi.org/10.1145/3450626.3459813">https://doi.org/10.1145/3450626.3459813</a>.'
  ieee: 'A. Serrano <i>et al.</i>, “The effect of shape and illumination on material
    perception: Model and applications,” <i>ACM Transactions on Graphics</i>, vol.
    40, no. 4. Association for Computing Machinery, 2021.'
  ista: 'Serrano A, Chen B, Wang C, Piovarci M, Seidel HP, Didyk P, Myszkowski K.
    2021. The effect of shape and illumination on material perception: Model and applications.
    ACM Transactions on Graphics. 40(4), 125.'
  mla: 'Serrano, Ana, et al. “The Effect of Shape and Illumination on Material Perception:
    Model and Applications.” <i>ACM Transactions on Graphics</i>, vol. 40, no. 4,
    125, Association for Computing Machinery, 2021, doi:<a href="https://doi.org/10.1145/3450626.3459813">10.1145/3450626.3459813</a>.'
  short: A. Serrano, B. Chen, C. Wang, M. Piovarci, H.P. Seidel, P. Didyk, K. Myszkowski,
    ACM Transactions on Graphics 40 (2021).
date_created: 2021-08-08T22:01:28Z
date_published: 2021-08-01T00:00:00Z
date_updated: 2026-04-16T08:20:28Z
day: '01'
department:
- _id: BeBi
doi: 10.1145/3450626.3459813
external_id:
  isi:
  - '000674930900090'
intvolume: '        40'
isi: 1
issue: '4'
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: https://zaguan.unizar.es/record/110704/files/texto_completo.pdf
month: '08'
oa: 1
oa_version: Submitted Version
publication: ACM Transactions on Graphics
publication_identifier:
  eissn:
  - 1557-7368
  issn:
  - 0730-0301
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
scopus_import: '1'
status: public
title: 'The effect of shape and illumination on material perception: Model and applications'
type: journal_article
user_id: ba8df636-2132-11f1-aed0-ed93e2281fdd
volume: 40
year: '2021'
...
---
_id: '9957'
abstract:
- lang: eng
  text: The reflectance field of a face describes the reflectance properties responsible
    for complex lighting effects including diffuse, specular, inter-reflection and
    self shadowing. Most existing methods for estimating the face reflectance from
    a monocular image assume faces to be diffuse with very few approaches adding a
    specular component. This still leaves out important perceptual aspects of reflectance
    as higher-order global illumination effects and self-shadowing are not modeled.
    We present a new neural representation for face reflectance where we can estimate
    all components of the reflectance responsible for the final appearance from a
    single monocular image. Instead of modeling each component of the reflectance
    separately using parametric models, our neural representation allows us to generate
    a basis set of faces in a geometric deformation-invariant space, parameterized
    by the input light direction, viewpoint and face geometry. We learn to reconstruct
    this reflectance field of a face just from a monocular image, which can be used
    to render the face from any viewpoint in any light condition. Our method is trained
    on a light-stage training dataset, which captures 300 people illuminated with
    150 light conditions from 8 viewpoints. We show that our method outperforms existing
    monocular reflectance reconstruction methods, in terms of photorealism due to
    better capturing of physical premitives, such as sub-surface scattering, specularities,
    self-shadows and other higher-order effects.
acknowledgement: "We thank Tarun Yenamandra and Duarte David for helping us with the
  comparisons. This work was supported by the\r\nERC Consolidator Grant 4DReply (770784).
  We also acknowledge support from InterDigital."
article_processing_charge: No
arxiv: 1
author:
- first_name: Mallikarjun
  full_name: B R, Mallikarjun
  last_name: B R
- first_name: Ayush
  full_name: Tewari, Ayush
  last_name: Tewari
- first_name: Tae-Hyun
  full_name: Oh, Tae-Hyun
  last_name: Oh
- first_name: Tim
  full_name: Weyrich, Tim
  last_name: Weyrich
- first_name: Bernd
  full_name: Bickel, Bernd
  id: 49876194-F248-11E8-B48F-1D18A9856A87
  last_name: Bickel
  orcid: 0000-0001-6511-9385
- first_name: Hans-Peter
  full_name: Seidel, Hans-Peter
  last_name: Seidel
- first_name: Hanspeter
  full_name: Pfister, Hanspeter
  last_name: Pfister
- first_name: Wojciech
  full_name: Matusik, Wojciech
  last_name: Matusik
- first_name: Mohamed
  full_name: Elgharib, Mohamed
  last_name: Elgharib
- first_name: Christian
  full_name: Theobalt, Christian
  last_name: Theobalt
citation:
  ama: 'B R M, Tewari A, Oh T-H, et al. Monocular reconstruction of neural face reflectance
    fields. In: <i>Proceedings of the IEEE Computer Society Conference on Computer
    Vision and Pattern Recognition</i>. IEEE; 2021:4791-4800. doi:<a href="https://doi.org/10.1109/CVPR46437.2021.00476">10.1109/CVPR46437.2021.00476</a>'
  apa: 'B R, M., Tewari, A., Oh, T.-H., Weyrich, T., Bickel, B., Seidel, H.-P., …
    Theobalt, C. (2021). Monocular reconstruction of neural face reflectance fields.
    In <i>Proceedings of the IEEE Computer Society Conference on Computer Vision and
    Pattern Recognition</i> (pp. 4791–4800). Nashville, TN, United States; Virtual:
    IEEE. <a href="https://doi.org/10.1109/CVPR46437.2021.00476">https://doi.org/10.1109/CVPR46437.2021.00476</a>'
  chicago: B R, Mallikarjun, Ayush Tewari, Tae-Hyun Oh, Tim Weyrich, Bernd Bickel,
    Hans-Peter Seidel, Hanspeter Pfister, Wojciech Matusik, Mohamed Elgharib, and
    Christian Theobalt. “Monocular Reconstruction of Neural Face Reflectance Fields.”
    In <i>Proceedings of the IEEE Computer Society Conference on Computer Vision and
    Pattern Recognition</i>, 4791–4800. IEEE, 2021. <a href="https://doi.org/10.1109/CVPR46437.2021.00476">https://doi.org/10.1109/CVPR46437.2021.00476</a>.
  ieee: M. B R <i>et al.</i>, “Monocular reconstruction of neural face reflectance
    fields,” in <i>Proceedings of the IEEE Computer Society Conference on Computer
    Vision and Pattern Recognition</i>, Nashville, TN, United States; Virtual, 2021,
    pp. 4791–4800.
  ista: 'B R M, Tewari A, Oh T-H, Weyrich T, Bickel B, Seidel H-P, Pfister H, Matusik
    W, Elgharib M, Theobalt C. 2021. Monocular reconstruction of neural face reflectance
    fields. Proceedings of the IEEE Computer Society Conference on Computer Vision
    and Pattern Recognition. CVPR: Conference on Computer Vision and Pattern Recognition,
    4791–4800.'
  mla: B R, Mallikarjun, et al. “Monocular Reconstruction of Neural Face Reflectance
    Fields.” <i>Proceedings of the IEEE Computer Society Conference on Computer Vision
    and Pattern Recognition</i>, IEEE, 2021, pp. 4791–800, doi:<a href="https://doi.org/10.1109/CVPR46437.2021.00476">10.1109/CVPR46437.2021.00476</a>.
  short: M. B R, A. Tewari, T.-H. Oh, T. Weyrich, B. Bickel, H.-P. Seidel, H. Pfister,
    W. Matusik, M. Elgharib, C. Theobalt, in:, Proceedings of the IEEE Computer Society
    Conference on Computer Vision and Pattern Recognition, IEEE, 2021, pp. 4791–4800.
conference:
  end_date: 2021-06-25
  location: Nashville, TN, United States; Virtual
  name: 'CVPR: Conference on Computer Vision and Pattern Recognition'
  start_date: 2021-06-20
date_created: 2021-08-24T06:03:00Z
date_published: 2021-09-01T00:00:00Z
date_updated: 2023-08-11T11:08:35Z
day: '01'
ddc:
- '000'
department:
- _id: BeBi
doi: 10.1109/CVPR46437.2021.00476
external_id:
  arxiv:
  - '2008.10247'
  isi:
  - '000739917304096'
file:
- access_level: open_access
  checksum: 961db0bde76dd87cf833930080bb9f38
  content_type: application/pdf
  creator: bbickel
  date_created: 2021-08-24T06:02:15Z
  date_updated: 2021-08-24T06:02:15Z
  file_id: '9958'
  file_name: R_Monocular_Reconstruction_of_Neural_Face_Reflectance_Fields_CVPR_2021_paper[1].pdf
  file_size: 4746649
  relation: main_file
file_date_updated: 2021-08-24T06:02:15Z
has_accepted_license: '1'
isi: 1
language:
- iso: eng
month: '09'
oa: 1
oa_version: Preprint
page: 4791-4800
publication: Proceedings of the IEEE Computer Society Conference on Computer Vision
  and Pattern Recognition
publication_identifier:
  isbn:
  - 978-166544509-2
  issn:
  - 1063-6919
publication_status: published
publisher: IEEE
quality_controlled: '1'
scopus_import: '1'
status: public
title: Monocular reconstruction of neural face reflectance fields
type: conference
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
year: '2021'
...
---
_id: '9817'
abstract:
- lang: eng
  text: Elastic bending of initially flat slender elements allows the realization
    and economic fabrication of intriguing curved shapes. In this work, we derive
    an intuitive but rigorous geometric characterization of the design space of plane
    elastic rods with variable stiffness. It enables designers to determine which
    shapes are physically viable with active bending by visual inspection alone. Building
    on these insights, we propose a method for efficiently designing the geometry
    of a flat elastic rod that realizes a target equilibrium curve, which only requires
    solving a linear program. We implement this method in an interactive computational
    design tool that gives feedback about the feasibility of a design, and computes
    the geometry of the structural elements necessary to realize it within an instant.
    The tool also offers an iterative optimization routine that improves the fabricability
    of a model while modifying it as little as possible. In addition, we use our geometric
    characterization to derive an algorithm for analyzing and recovering the stability
    of elastic curves that would otherwise snap out of their unstable equilibrium
    shapes by buckling. We show the efficacy of our approach by designing and manufacturing
    several physical models that are assembled from flat elements.
acknowledgement: "We thank the anonymous reviewers for their generous feedback, and
  Michal Piovarči for his help in producing the supplemental video. This project has
  received funding from the European Research Council (ERC) under the European Union’s
  Horizon 2020 research and innovation programme (grant agreement No 715767).\r\n"
article_number: '126'
article_processing_charge: No
article_type: original
author:
- first_name: Christian
  full_name: Hafner, Christian
  id: 400429CC-F248-11E8-B48F-1D18A9856A87
  last_name: Hafner
- first_name: Bernd
  full_name: Bickel, Bernd
  id: 49876194-F248-11E8-B48F-1D18A9856A87
  last_name: Bickel
  orcid: 0000-0001-6511-9385
citation:
  ama: Hafner C, Bickel B. The design space of plane elastic curves. <i>ACM Transactions
    on Graphics</i>. 2021;40(4). doi:<a href="https://doi.org/10.1145/3450626.3459800">10.1145/3450626.3459800</a>
  apa: 'Hafner, C., &#38; Bickel, B. (2021). The design space of plane elastic curves.
    <i>ACM Transactions on Graphics</i>. Virtual: Association for Computing Machinery.
    <a href="https://doi.org/10.1145/3450626.3459800">https://doi.org/10.1145/3450626.3459800</a>'
  chicago: Hafner, Christian, and Bernd Bickel. “The Design Space of Plane Elastic
    Curves.” <i>ACM Transactions on Graphics</i>. Association for Computing Machinery,
    2021. <a href="https://doi.org/10.1145/3450626.3459800">https://doi.org/10.1145/3450626.3459800</a>.
  ieee: C. Hafner and B. Bickel, “The design space of plane elastic curves,” <i>ACM
    Transactions on Graphics</i>, vol. 40, no. 4. Association for Computing Machinery,
    2021.
  ista: Hafner C, Bickel B. 2021. The design space of plane elastic curves. ACM Transactions
    on Graphics. 40(4), 126.
  mla: Hafner, Christian, and Bernd Bickel. “The Design Space of Plane Elastic Curves.”
    <i>ACM Transactions on Graphics</i>, vol. 40, no. 4, 126, Association for Computing
    Machinery, 2021, doi:<a href="https://doi.org/10.1145/3450626.3459800">10.1145/3450626.3459800</a>.
  short: C. Hafner, B. Bickel, ACM Transactions on Graphics 40 (2021).
conference:
  end_date: 2021-08-13
  location: Virtual
  name: 'SIGGRAF: Special Interest Group on Computer Graphics and Interactive Techniques'
  start_date: 2021-08-09
date_created: 2021-08-08T22:01:26Z
date_published: 2021-07-19T00:00:00Z
date_updated: 2026-07-03T22:30:38Z
day: '19'
ddc:
- '516'
department:
- _id: BeBi
doi: 10.1145/3450626.3459800
ec_funded: 1
external_id:
  isi:
  - '000674930900091'
file:
- access_level: open_access
  checksum: 7e5d08ce46b0451b3102eacd3d00f85f
  content_type: application/pdf
  creator: chafner
  date_created: 2021-10-18T10:42:15Z
  date_updated: 2021-10-18T10:42:15Z
  file_id: '10150'
  file_name: elastic-curves-paper.pdf
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  success: 1
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  checksum: 0088643478be7c01a703b5b10767348f
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  date_created: 2021-10-18T10:42:22Z
  date_updated: 2021-10-18T10:42:22Z
  file_id: '10151'
  file_name: elastic-curves-supp.pdf
  file_size: 547156
  relation: supplementary_material
file_date_updated: 2021-10-18T10:42:22Z
has_accepted_license: '1'
intvolume: '        40'
isi: 1
issue: '4'
keyword:
- Computing methodologies
- shape modeling
- modeling and simulation
- theory of computation
- computational geometry
- mathematics of computing
- mathematical optimization
language:
- iso: eng
month: '07'
oa: 1
oa_version: Published Version
project:
- _id: 24F9549A-B435-11E9-9278-68D0E5697425
  call_identifier: H2020
  grant_number: '715767'
  name: 'MATERIALIZABLE: Intelligent fabrication-oriented Computational Design and
    Modeling'
publication: ACM Transactions on Graphics
publication_identifier:
  eissn:
  - 1557-7368
  issn:
  - 0730-0301
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
related_material:
  link:
  - description: News on IST Website
    relation: press_release
    url: https://ist.ac.at/en/news/designing-with-elastic-structures/
  record:
  - id: '12897'
    relation: dissertation_contains
    status: public
scopus_import: '1'
status: public
title: The design space of plane elastic curves
tmp:
  image: /images/cc_by.png
  legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
  name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
  short: CC BY (4.0)
type: journal_article
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
volume: 40
year: '2021'
...
---
OA_place: publisher
_id: '8366'
abstract:
- lang: eng
  text: "Fabrication of curved shells plays an important role in modern design, industry,
    and science. Among their remarkable properties are, for example, aesthetics of
    organic shapes, ability to evenly distribute loads, or efficient flow separation.
    They find applications across vast length scales ranging from sky-scraper architecture
    to microscopic devices. But, at\r\nthe same time, the design of curved shells
    and their manufacturing process pose a variety of challenges. In this thesis,
    they are addressed from several perspectives. In particular, this thesis presents
    approaches based on the transformation of initially flat sheets into the target
    curved surfaces. This involves problems of interactive design of shells with nontrivial
    mechanical constraints, inverse design of complex structural materials, and data-driven
    modeling of delicate and time-dependent physical properties. At the same time,
    two newly-developed self-morphing mechanisms targeting flat-to-curved transformation
    are presented.\r\nIn architecture, doubly curved surfaces can be realized as cold
    bent glass panelizations. Originally flat glass panels are bent into frames and
    remain stressed. This is a cost-efficient fabrication approach compared to hot
    bending, when glass panels are shaped plastically. However such constructions
    are prone to breaking during bending, and it is highly\r\nnontrivial to navigate
    the design space, keeping the panels fabricable and aesthetically pleasing at
    the same time. We introduce an interactive design system for cold bent glass façades,
    while previously even offline optimization for such scenarios has not been sufficiently
    developed. Our method is based on a deep learning approach providing quick\r\nand
    high precision estimation of glass panel shape and stress while handling the shape\r\nmultimodality.\r\nFabrication
    of smaller objects of scales below 1 m, can also greatly benefit from shaping
    originally flat sheets. In this respect, we designed new self-morphing shell mechanisms
    transforming from an initial flat state to a doubly curved state with high precision
    and detail. Our so-called CurveUps demonstrate the encodement of the geometric
    information\r\ninto the shell. Furthermore, we explored the frontiers of programmable
    materials and showed how temporal information can additionally be encoded into
    a flat shell. This allows prescribing deformation sequences for doubly curved
    surfaces and, thus, facilitates self-collision avoidance enabling complex shapes
    and functionalities otherwise impossible.\r\nBoth of these methods include inverse
    design tools keeping the user in the design loop."
acknowledged_ssus:
- _id: M-Shop
- _id: ScienComp
acknowledgement: "During the work on this thesis, I received substantial support from
  IST Austria’s scientific service units. A big thank you to Todor Asenov and other
  Miba Machine Shop team members for their help with fabrication of experimental prototypes.
  In addition, I would like to thank Scientific Computing team for the support with
  high performance computing.\r\nFinancial support was provided by the European Research
  Council (ERC) under grant agreement No 715767 - MATERIALIZABLE: Intelligent fabrication-oriented
  Computational Design and Modeling, which I gratefully acknowledge."
alternative_title:
- ISTA Thesis
article_processing_charge: No
author:
- first_name: Ruslan
  full_name: Guseinov, Ruslan
  id: 3AB45EE2-F248-11E8-B48F-1D18A9856A87
  last_name: Guseinov
  orcid: 0000-0001-9819-5077
citation:
  ama: 'Guseinov R. Computational design of curved thin shells: From glass façades
    to programmable matter. 2020. doi:<a href="https://doi.org/10.15479/AT:ISTA:8366">10.15479/AT:ISTA:8366</a>'
  apa: 'Guseinov, R. (2020). <i>Computational design of curved thin shells: From glass
    façades to programmable matter</i>. Institute of Science and Technology Austria.
    <a href="https://doi.org/10.15479/AT:ISTA:8366">https://doi.org/10.15479/AT:ISTA:8366</a>'
  chicago: 'Guseinov, Ruslan. “Computational Design of Curved Thin Shells: From Glass
    Façades to Programmable Matter.” Institute of Science and Technology Austria,
    2020. <a href="https://doi.org/10.15479/AT:ISTA:8366">https://doi.org/10.15479/AT:ISTA:8366</a>.'
  ieee: 'R. Guseinov, “Computational design of curved thin shells: From glass façades
    to programmable matter,” Institute of Science and Technology Austria, 2020.'
  ista: 'Guseinov R. 2020. Computational design of curved thin shells: From glass
    façades to programmable matter. Institute of Science and Technology Austria.'
  mla: 'Guseinov, Ruslan. <i>Computational Design of Curved Thin Shells: From Glass
    Façades to Programmable Matter</i>. Institute of Science and Technology Austria,
    2020, doi:<a href="https://doi.org/10.15479/AT:ISTA:8366">10.15479/AT:ISTA:8366</a>.'
  short: 'R. Guseinov, Computational Design of Curved Thin Shells: From Glass Façades
    to Programmable Matter, Institute of Science and Technology Austria, 2020.'
corr_author: '1'
date_created: 2020-09-10T16:19:55Z
date_published: 2020-09-21T00:00:00Z
date_updated: 2026-04-08T07:25:22Z
day: '21'
ddc:
- '000'
degree_awarded: PhD
department:
- _id: BeBi
doi: 10.15479/AT:ISTA:8366
ec_funded: 1
file:
- access_level: open_access
  checksum: f8da89553da36037296b0a80f14ebf50
  content_type: application/pdf
  creator: rguseino
  date_created: 2020-09-10T16:11:49Z
  date_updated: 2020-09-10T16:11:49Z
  file_id: '8367'
  file_name: thesis_rguseinov.pdf
  file_size: 70950442
  relation: main_file
  success: 1
- access_level: closed
  checksum: e8fd944c960c20e0e27e6548af69121d
  content_type: application/x-zip-compressed
  creator: rguseino
  date_created: 2020-09-11T09:39:48Z
  date_updated: 2020-09-16T15:11:01Z
  file_id: '8374'
  file_name: thesis_source.zip
  file_size: 76207597
  relation: source_file
file_date_updated: 2020-09-16T15:11:01Z
has_accepted_license: '1'
keyword:
- computer-aided design
- shape modeling
- self-morphing
- mechanical engineering
language:
- iso: eng
month: '09'
oa: 1
oa_version: Published Version
page: '118'
project:
- _id: 24F9549A-B435-11E9-9278-68D0E5697425
  call_identifier: H2020
  grant_number: '715767'
  name: 'MATERIALIZABLE: Intelligent fabrication-oriented Computational Design and
    Modeling'
publication_identifier:
  isbn:
  - 978-3-99078-010-7
  issn:
  - 2663-337X
publication_status: published
publisher: Institute of Science and Technology Austria
related_material:
  record:
  - id: '8562'
    relation: part_of_dissertation
    status: public
  - id: '8375'
    relation: research_data
    status: public
  - id: '7151'
    relation: research_data
    status: deleted
  - id: '1001'
    relation: part_of_dissertation
    status: public
  - id: '7262'
    relation: part_of_dissertation
    status: public
status: public
supervisor:
- first_name: Bernd
  full_name: Bickel, Bernd
  id: 49876194-F248-11E8-B48F-1D18A9856A87
  last_name: Bickel
  orcid: 0000-0001-6511-9385
title: 'Computational design of curved thin shells: From glass façades to programmable
  matter'
type: dissertation
user_id: ba8df636-2132-11f1-aed0-ed93e2281fdd
year: '2020'
...
---
_id: '8375'
abstract:
- lang: eng
  text: 'Supplementary movies showing the following sequences for spatio-temporarily
    programmed shells: input geometry and actuation time landscape; comparison of
    morphing processes from a camera recording and a simulation; final actuated shape.'
article_processing_charge: No
author:
- first_name: Ruslan
  full_name: Guseinov, Ruslan
  id: 3AB45EE2-F248-11E8-B48F-1D18A9856A87
  last_name: Guseinov
  orcid: 0000-0001-9819-5077
citation:
  ama: 'Guseinov R. Supplementary data for “Computational design of curved thin shells:
    from glass façades to programmable matter.” 2020. doi:<a href="https://doi.org/10.15479/AT:ISTA:8375">10.15479/AT:ISTA:8375</a>'
  apa: 'Guseinov, R. (2020). Supplementary data for “Computational design of curved
    thin shells: from glass façades to programmable matter.” Institute of Science
    and Technology Austria. <a href="https://doi.org/10.15479/AT:ISTA:8375">https://doi.org/10.15479/AT:ISTA:8375</a>'
  chicago: 'Guseinov, Ruslan. “Supplementary Data for ‘Computational Design of Curved
    Thin Shells: From Glass Façades to Programmable Matter.’” Institute of Science
    and Technology Austria, 2020. <a href="https://doi.org/10.15479/AT:ISTA:8375">https://doi.org/10.15479/AT:ISTA:8375</a>.'
  ieee: 'R. Guseinov, “Supplementary data for ‘Computational design of curved thin
    shells: from glass façades to programmable matter.’” Institute of Science and
    Technology Austria, 2020.'
  ista: 'Guseinov R. 2020. Supplementary data for ‘Computational design of curved
    thin shells: from glass façades to programmable matter’, Institute of Science
    and Technology Austria, <a href="https://doi.org/10.15479/AT:ISTA:8375">10.15479/AT:ISTA:8375</a>.'
  mla: 'Guseinov, Ruslan. <i>Supplementary Data for “Computational Design of Curved
    Thin Shells: From Glass Façades to Programmable Matter.”</i> Institute of Science
    and Technology Austria, 2020, doi:<a href="https://doi.org/10.15479/AT:ISTA:8375">10.15479/AT:ISTA:8375</a>.'
  short: R. Guseinov, (2020).
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title: 'Supplementary data for "Computational design of curved thin shells: from glass
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