Dostalík, M., Prusa, V., &; Skrivan, T. (2019). On diffusive variants of some classical viscoelastic rate-type models. In AIP Conference Proceedings (Vol. 2107). Zlin, Czech Republic: AIP Publishing.https://doi.org/10.1063/1.5109493 

Sato, T., Wojtan, C., Thuerey, N., Igarashi, T., &; Ando, R. (2018). Extended narrow band FLIP for liquid simulations. Computer Graphics Forum. Wiley.https://doi.org/10.1111/cgf.13351 

Jeschke, S., Skrivan, T., Mueller Fischer, M., Chentanez, N., Macklin, M., &; Wojtan, C. (2018). Water surface wavelets. ACM Transactions on Graphics. ACM.https://doi.org/10.1145/3197517.3201336 

Jeschke, S., &; Wojtan, C. (2017). Water wave packets. ACM Transactions on Graphics. ACM.https://doi.org/10.1145/3072959.3073678 

Schreck, C., Rohmer, D., &; Hahmann, S. (2017). Interactive paper tearing. Computer Graphics Forum. Wiley.https://doi.org/10.1111/cgf.13110 

Manteaux, P., Wojtan, C., Narain, R., Redon, S., Faure, F., &; Cani, M. (2017). Adaptive physically based models in computer graphics. Computer Graphics Forum. Wiley-Blackwell.https://doi.org/10.1111/cgf.12941 

Gajda-Zagorska, E. P., Schaefer, R., Smoka, M., Pardo, D., &; Alvarez Aramberri, J. (2017). A multi objective memetic inverse solver reinforced by local optimization methods. Journal of Computational Science. Elsevier.https://doi.org/10.1016/j.jocs.2016.06.007 

Rebuffi, S. A., Kolesnikov, A., Sperl, G., &; Lampert, C. (2017). iCaRL: Incremental classifier and representation learning (Vol. 2017, pp. 5533–5542). Presented at the CVPR: Computer Vision and Pattern Recognition, Honolulu, HA, United States: IEEE.https://doi.org/10.1109/CVPR.2017.587 

Hahn, D. (2017). Brittle fracture simulation with boundary elements for computer graphics. Institute of Science and Technology Austria.https://doi.org/10.15479/AT:ISTA:th_855 

Manteaux, P., Vimont, U., Wojtan, C., Rohmer, D., &; Cani, M. (2016). Space-time sculpting of liquid animation. In Proceedings of the 9th International Conference on Motion in Games . San Francisco, CA, USA: ACM.https://doi.org/10.1145/2994258.2994261 

azarz, R., Idzik, M., Gdek, K., &; Gajda-Zagorska, E. P. (2016). Hierarchic genetic strategy with maturing as a generic tool for multiobjective optimization. Journal of Computational Science. Elsevier.https://doi.org/10.1016/j.jocs.2016.03.004 

Bojsen-Hansen, M., &; Wojtan, C. (2016). Generalized non-reflecting boundaries for fluid re-simulation (Vol. 35). Presented at the ACM SIGGRAPH, Anaheim, CA, USA: ACM.https://doi.org/10.1145/2897824.2925963 

Da, F., Hahn, D., Batty, C., Wojtan, C., &; Grinspun, E. (2016). Surface only liquids (Vol. 35). Presented at the ACM SIGGRAPH, Anaheim, CA, USA: ACM.https://doi.org/10.1145/2897824.2925899 

Goldade, R., Batty, C., &; Wojtan, C. (2016). A practical method for high-resolution embedded liquid surfaces. Computer Graphics Forum. Wiley-Blackwell.https://doi.org/10.1111/cgf.12826 

Jeschke, S. (2016). Generalized diffusion curves: An improved vector representation for smooth-shaded images. Computer Graphics Forum. Wiley-Blackwell.https://doi.org/10.1111/cgf.12812 

Ferstl, F., Ando, R., Wojtan, C., Westermann, R., &; Thuerey, N. (2016). Narrow band FLIP for liquid simulations. Computer Graphics Forum. Wiley-Blackwell.https://doi.org/10.1111/cgf.12825 

Hahn, D., &; Wojtan, C. (2016). Fast approximations for boundary element based brittle fracture simulation (Vol. 35). Presented at the ACM SIGGRAPH, Anaheim, CA, USA: ACM.https://doi.org/10.1145/2897824.2925902 

Bojsen-Hansen, M. (2016). Tracking, correcting and absorbing water surface waves. Institute of Science and Technology Austria.https://doi.org/10.15479/AT:ISTA:th_640 

Da, F., Batty, C., Wojtan, C., &; Grinspun, E. (2015). Double bubbles sans toil and trouble: discrete circulation-preserving vortex sheets for soap films and foams (Vol. 34). Presented at the SIGGRAPH: Special Interest Group on Computer Graphics and Interactive Techniques, Los Angeles, CA, United States: ACM.https://doi.org/10.1145/2767003 

Ando, R., Thuerey, N., &; Wojtan, C. (2015). A stream function solver for liquid simulations (Vol. 34). Presented at the SIGGRAPH: Special Interest Group on Computer Graphics and Interactive Techniques, Los Angeles, CA, USA: ACM.https://doi.org/10.1145/2766935