{"type":"conference","volume":250,"acknowledgement":"Krishnendu Chatterjee: The research was partially supported by the ERC CoG 863818\r\n(ForM-SMArt).\r\nIsmaël Jecker: The research was partially supported by the ERC grant 950398 (INFSYS).\r\nJakub Svoboda: The research was partially supported by the ERC CoG 863818 (ForM-SMArt)","quality_controlled":"1","title":"Complexity of spatial games","article_processing_charge":"No","date_published":"2022-12-14T00:00:00Z","doi":"10.4230/LIPIcs.FSTTCS.2022.11","_id":"12101","intvolume":" 250","scopus_import":"1","has_accepted_license":"1","user_id":"2DF688A6-F248-11E8-B48F-1D18A9856A87","conference":{"end_date":"2022-12-20","name":"FSTTC: Foundations of Software Technology and Theoretical Computer Science","location":"Madras, India","start_date":"2022-12-18"},"article_number":"11:1-11:14","date_updated":"2023-02-13T09:06:43Z","ddc":["000"],"status":"public","publication_status":"published","publication_identifier":{"isbn":["9783959772617"],"issn":["1868-8969"]},"ec_funded":1,"abstract":[{"lang":"eng","text":"Spatial games form a widely-studied class of games from biology and physics modeling the evolution of social behavior. Formally, such a game is defined by a square (d by d) payoff matrix M and an undirected graph G. Each vertex of G represents an individual, that initially follows some strategy i ∈ {1,2,…,d}. In each round of the game, every individual plays the matrix game with each of its neighbors: An individual following strategy i meeting a neighbor following strategy j receives a payoff equal to the entry (i,j) of M. Then, each individual updates its strategy to its neighbors' strategy with the highest sum of payoffs, and the next round starts. The basic computational problems consist of reachability between configurations and the average frequency of a strategy. For general spatial games and graphs, these problems are in PSPACE. In this paper, we examine restricted setting: the game is a prisoner’s dilemma; and G is a subgraph of grid. We prove that basic computational problems for spatial games with prisoner’s dilemma on a subgraph of a grid are PSPACE-hard."}],"oa_version":"Published Version","publication":"42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science","citation":{"mla":"Chatterjee, Krishnendu, et al. “Complexity of Spatial Games.” 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, vol. 250, 11:1-11:14, Schloss Dagstuhl - Leibniz-Zentrum für Informatik, 2022, doi:10.4230/LIPIcs.FSTTCS.2022.11.","ieee":"K. Chatterjee, R. Ibsen-Jensen, I. R. Jecker, and J. Svoboda, “Complexity of spatial games,” in 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, Madras, India, 2022, vol. 250.","apa":"Chatterjee, K., Ibsen-Jensen, R., Jecker, I. R., & Svoboda, J. (2022). Complexity of spatial games. In 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (Vol. 250). Madras, India: Schloss Dagstuhl - Leibniz-Zentrum für Informatik. https://doi.org/10.4230/LIPIcs.FSTTCS.2022.11","chicago":"Chatterjee, Krishnendu, Rasmus Ibsen-Jensen, Ismael R Jecker, and Jakub Svoboda. “Complexity of Spatial Games.” In 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, Vol. 250. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, 2022. https://doi.org/10.4230/LIPIcs.FSTTCS.2022.11.","short":"K. Chatterjee, R. Ibsen-Jensen, I.R. Jecker, J. Svoboda, in:, 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, Schloss Dagstuhl - Leibniz-Zentrum für Informatik, 2022.","ista":"Chatterjee K, Ibsen-Jensen R, Jecker IR, Svoboda J. 2022. Complexity of spatial games. 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science. FSTTC: Foundations of Software Technology and Theoretical Computer Science vol. 250, 11:1-11:14.","ama":"Chatterjee K, Ibsen-Jensen R, Jecker IR, Svoboda J. Complexity of spatial games. In: 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science. Vol 250. Schloss Dagstuhl - Leibniz-Zentrum für Informatik; 2022. doi:10.4230/LIPIcs.FSTTCS.2022.11"},"publisher":"Schloss Dagstuhl - Leibniz-Zentrum für Informatik","file":[{"relation":"main_file","date_updated":"2023-01-20T10:19:19Z","file_name":"2022_LIPICs_Chatterjee.pdf","content_type":"application/pdf","checksum":"a21e3ba2421e2c4a06aa2cb6d530ede1","file_size":657396,"creator":"dernst","date_created":"2023-01-20T10:19:19Z","file_id":"12323","access_level":"open_access","success":1}],"oa":1,"file_date_updated":"2023-01-20T10:19:19Z","date_created":"2023-01-01T23:00:50Z","month":"12","department":[{"_id":"KrCh"}],"project":[{"_id":"0599E47C-7A3F-11EA-A408-12923DDC885E","name":"Formal Methods for Stochastic Models: Algorithms and Applications","call_identifier":"H2020","grant_number":"863818"}],"year":"2022","language":[{"iso":"eng"}],"author":[{"id":"2E5DCA20-F248-11E8-B48F-1D18A9856A87","last_name":"Chatterjee","full_name":"Chatterjee, Krishnendu","orcid":"0000-0002-4561-241X","first_name":"Krishnendu"},{"id":"3B699956-F248-11E8-B48F-1D18A9856A87","orcid":"0000-0003-4783-0389","first_name":"Rasmus","last_name":"Ibsen-Jensen","full_name":"Ibsen-Jensen, Rasmus"},{"first_name":"Ismael R","full_name":"Jecker, Ismael R","last_name":"Jecker","id":"85D7C63E-7D5D-11E9-9C0F-98C4E5697425"},{"id":"130759D2-D7DD-11E9-87D2-DE0DE6697425","full_name":"Svoboda, Jakub","last_name":"Svoboda","first_name":"Jakub"}],"day":"14","tmp":{"name":"Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)","legal_code_url":"https://creativecommons.org/licenses/by/4.0/legalcode","image":"/images/cc_by.png","short":"CC BY (4.0)"},"license":"https://creativecommons.org/licenses/by/4.0/"}