{"date_published":"2023-09-28T00:00:00Z","quality_controlled":"1","tmp":{"image":"/images/cc_by_nc.png","short":"CC BY-NC (4.0)","name":"Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0)","legal_code_url":"https://creativecommons.org/licenses/by-nc/4.0/legalcode"},"file":[{"file_id":"14529","success":1,"date_created":"2023-11-13T10:16:10Z","relation":"main_file","creator":"dernst","date_updated":"2023-11-13T10:16:10Z","file_size":501011,"checksum":"1390ca38480fa4cf286b0f1a42e8c12f","file_name":"2023_FAIA_Avni.pdf","access_level":"open_access","content_type":"application/pdf"}],"conference":{"name":"ECAI: European Conference on Artificial Intelligence","location":"Krakow, Poland","end_date":"2023-10-04","start_date":"2023-09-30"},"oa_version":"Published Version","acknowledgement":"This research was supported in part by ISF grant no. 1679/21, ERC CoG 863818 (FoRM-SMArt) and the European Union’s Horizon 2020 research and innovation programme under the Marie SkłodowskaCurie Grant Agreement No. 665385.","project":[{"name":"International IST Doctoral Program","grant_number":"665385","call_identifier":"H2020","_id":"2564DBCA-B435-11E9-9278-68D0E5697425"},{"grant_number":"863818","name":"Formal Methods for Stochastic Models: Algorithms and Applications","_id":"0599E47C-7A3F-11EA-A408-12923DDC885E","call_identifier":"H2020"}],"title":"Reachability poorman discrete-bidding games","ddc":["000"],"date_created":"2023-11-12T23:00:56Z","corr_author":"1","language":[{"iso":"eng"}],"author":[{"id":"463C8BC2-F248-11E8-B48F-1D18A9856A87","full_name":"Avni, Guy","first_name":"Guy","last_name":"Avni","orcid":"0000-0001-5588-8287"},{"full_name":"Meggendorfer, Tobias","id":"b21b0c15-30a2-11eb-80dc-f13ca25802e1","first_name":"Tobias","last_name":"Meggendorfer","orcid":"0000-0002-1712-2165"},{"full_name":"Sadhukhan, Suman","first_name":"Suman","last_name":"Sadhukhan"},{"orcid":"0000-0002-1097-9684","last_name":"Tkadlec","first_name":"Josef","full_name":"Tkadlec, Josef","id":"3F24CCC8-F248-11E8-B48F-1D18A9856A87"},{"first_name":"Dorde","full_name":"Zikelic, Dorde","id":"294AA7A6-F248-11E8-B48F-1D18A9856A87","orcid":"0000-0002-4681-1699","last_name":"Zikelic"}],"user_id":"2DF688A6-F248-11E8-B48F-1D18A9856A87","month":"09","type":"conference","publisher":"IOS Press","scopus_import":"1","license":"https://creativecommons.org/licenses/by-nc/4.0/","external_id":{"arxiv":["2307.15218"]},"abstract":[{"text":"We consider bidding games, a class of two-player zero-sum graph games. The game proceeds as follows. Both players have bounded budgets. A token is placed on a vertex of a graph, in each turn the players simultaneously submit bids, and the higher bidder moves the token, where we break bidding ties in favor of Player 1. Player 1 wins the game iff the token visits a designated target vertex. We consider, for the first time, poorman discrete-bidding in which the granularity of the bids is restricted and the higher bid is paid to the bank. Previous work either did not impose granularity restrictions or considered Richman bidding (bids are paid to the opponent). While the latter mechanisms are technically more accessible, the former is more appealing from a practical standpoint. Our study focuses on threshold budgets, which is the necessary and sufficient initial budget required for Player 1 to ensure winning against a given Player 2 budget. We first show existence of thresholds. In DAGs, we show that threshold budgets can be approximated with error bounds by thresholds under continuous-bidding and that they exhibit a periodic behavior. We identify closed-form solutions in special cases. We implement and experiment with an algorithm to find threshold budgets.","lang":"eng"}],"year":"2023","ec_funded":1,"status":"public","oa":1,"doi":"10.3233/FAIA230264","file_date_updated":"2023-11-13T10:16:10Z","day":"28","publication":"Frontiers in Artificial Intelligence and Applications","department":[{"_id":"ToHe"},{"_id":"KrCh"}],"citation":{"mla":"Avni, Guy, et al. “Reachability Poorman Discrete-Bidding Games.” Frontiers in Artificial Intelligence and Applications, vol. 372, IOS Press, 2023, pp. 141–48, doi:10.3233/FAIA230264.","ama":"Avni G, Meggendorfer T, Sadhukhan S, Tkadlec J, Zikelic D. Reachability poorman discrete-bidding games. In: Frontiers in Artificial Intelligence and Applications. Vol 372. IOS Press; 2023:141-148. doi:10.3233/FAIA230264","chicago":"Avni, Guy, Tobias Meggendorfer, Suman Sadhukhan, Josef Tkadlec, and Dorde Zikelic. “Reachability Poorman Discrete-Bidding Games.” In Frontiers in Artificial Intelligence and Applications, 372:141–48. IOS Press, 2023. https://doi.org/10.3233/FAIA230264.","short":"G. Avni, T. Meggendorfer, S. Sadhukhan, J. Tkadlec, D. Zikelic, in:, Frontiers in Artificial Intelligence and Applications, IOS Press, 2023, pp. 141–148.","ista":"Avni G, Meggendorfer T, Sadhukhan S, Tkadlec J, Zikelic D. 2023. Reachability poorman discrete-bidding games. Frontiers in Artificial Intelligence and Applications. ECAI: European Conference on Artificial Intelligence vol. 372, 141–148.","ieee":"G. Avni, T. Meggendorfer, S. Sadhukhan, J. Tkadlec, and D. Zikelic, “Reachability poorman discrete-bidding games,” in Frontiers in Artificial Intelligence and Applications, Krakow, Poland, 2023, vol. 372, pp. 141–148.","apa":"Avni, G., Meggendorfer, T., Sadhukhan, S., Tkadlec, J., & Zikelic, D. (2023). Reachability poorman discrete-bidding games. In Frontiers in Artificial Intelligence and Applications (Vol. 372, pp. 141–148). Krakow, Poland: IOS Press. https://doi.org/10.3233/FAIA230264"},"article_processing_charge":"No","publication_status":"published","_id":"14518","publication_identifier":{"isbn":["9781643684369"],"issn":["0922-6389"]},"date_updated":"2024-10-09T21:07:17Z","page":"141-148","intvolume":" 372","volume":372,"has_accepted_license":"1"}