---
res:
  bibo_abstract:
  - "Complex 3D shapes can be created by morphing flat 2D configurations. Such deformations\r\neither
    preserve the intrinsic material geometry (e.g., folding paper) or modify it through\r\nlocalized
    contraction. Once transformed, the 3D shape can be further controlled to achieve
    a\r\ntarget functionality. A key challenge is to take the material specifications
    and the actuation\r\nprocess as input to automatically design the target 3D shape
    and its functionality. This thesis\r\npresents two novel computational pipelines
    for the design and control of shape-morphing\r\nstructures used to create functional
    prototypes.\r\nThe first pipeline borrows from the art of origami to fold paper
    into intricate shapes and\r\napplies this principle to make 3D lighting displays.
    We introduce, PCBend a computational\r\ndesign approach that covers a surface
    with individually addressable RGB LEDs, effectively\r\nforming a low-resolution
    surface by folding rigid printed circuit boards (PCBs). We optimize\r\ncut patterns
    on PCBs to act as hinges and co-design LED placement, circuit routing, and\r\nfabrication
    constraints to produce PCB blueprints. The PCBs are fabricated using automated\r\nstandard
    manufacturing services with LEDs embedded on them. Finally, the fabricated PCBs\r\nare
    cut along the contour and folded onto a 3D-printed support. The 3D lighting display
    is\r\nthen controlled to display complex surface light patterns.\r\nCreating 3D
    shapes through folding is only possible if their planar configuration, called
    ”unfolding” exists without any distortion or overlap. Existing methods often permit
    distortion\r\nor require multiple patches, which are unsuitable for fabrication
    pipelines that rely on folding\r\nnon-stretchable materials. We reinforce such
    fabrication pipelines by providing a geometric\r\nrelaxation to the problem, where
    the input shape is modified to admit overlap-free unfolding.\r\nThe second fabrication
    pipeline extends shape morphing to soft robotics by emulating nature’s\r\nblueprint
    of distributed actuation. Inspired by vertebrates, we build musculoskeletal robots\r\nusing
    modular active actuators, employing Liquid Crystal Elastomers (LCEs) as shrinkable\r\nartificial
    muscles integrated with 3D-printed bones. The chemical composition of LCEs is\r\naltered
    to enable untethered actuation through infrared radiation, allowing active control
    of\r\nindividual muscles and their corresponding bones. The combined motion of
    individual bones\r\ndefines the robot’s overall shape and functionality. Our proposed
    system significantly expands\r\nboth the design and control spaces of soft robots,
    which we harness using our computational\r\ndesign tools. We build several physical
    robots that exhibit complex shape morphing and varied\r\nterrain navigation, showcasing
    the versatility of our pipeline.\r\nThis thesis explores applications ranging
    from intricate light patterns displayed on 3D shapes\r\nformed by folding rigid
    PCBs to untethered robots that use contractile muscles to exhibit\r\nshape morphing
    and locomotion. Through these examples, the thesis highlights how computational
    design and distributed actuation, integrated with novel materials, can transform\r\npassive
    structures into functional prototypes.@eng"
  bibo_authorlist:
  - foaf_Person:
      foaf_givenName: Manas
      foaf_name: Bhargava, Manas
      foaf_surname: Bhargava
      foaf_workInfoHomepage: http://www.librecat.org/personId=FF8FA64C-AA6A-11E9-99AD-50D4E5697425
    orcid: 0009-0007-6138-6890
  bibo_doi: 10.15479/AT-ISTA-20276
  dct_date: 2025^xs_gYear
  dct_isPartOf:
  - http://id.crossref.org/issn/2663-337X
  - http://id.crossref.org/issn/978-3-99078-065-7
  dct_language: eng
  dct_publisher: Institute of Science and Technology Austria@
  dct_title: 'Design and control of deformable structures: From PCB lighting displays
    to elastomer robots@'
...
