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   	<dc:title>Qualitative concurrent parity games: Bounded rationality</dc:title>
   	<dc:title>LNCS</dc:title>
   	<dc:creator>Chatterjee, Krishnendu ; https://orcid.org/0000-0002-4561-241X</dc:creator>
   	<dc:creator>Baldan, Paolo</dc:creator>
   	<dc:creator>Gorla, Daniele</dc:creator>
   	<dc:description>We study two-player concurrent games on finite-state graphs played for an infinite number of rounds, where in each round, the two players (player 1 and player 2) choose their moves independently and simultaneously; the current state and the two moves determine the successor state. The objectives are ω-regular winning conditions specified as parity objectives. We consider the qualitative analysis problems: the computation of the almost-sure and limit-sure winning set of states, where player 1 can ensure to win with probability 1 and with probability arbitrarily close to 1, respectively. In general the almost-sure and limit-sure winning strategies require both infinite-memory as well as infinite-precision (to describe probabilities). While the qualitative analysis problem for concurrent parity games with infinite-memory, infinite-precision randomized strategies was studied before, we study the bounded-rationality problem for qualitative analysis of concurrent parity games, where the strategy set for player 1 is restricted to bounded-resource strategies. In terms of precision, strategies can be deterministic, uniform, finite-precision, or infinite-precision; and in terms of memory, strategies can be memoryless, finite-memory, or infinite-memory. We present a precise and complete characterization of the qualitative winning sets for all combinations of classes of strategies. In particular, we show that uniform memoryless strategies are as powerful as finite-precision infinite-memory strategies, and infinite-precision memoryless strategies are as powerful as infinite-precision finite-memory strategies. We show that the winning sets can be computed in (n2d+3) time, where n is the size of the game structure and 2d is the number of priorities (or colors), and our algorithms are symbolic. The membership problem of whether a state belongs to a winning set can be decided in NP ∩ coNP. Our symbolic algorithms are based on a characterization of the winning sets as μ-calculus formulas, however, our μ-calculus formulas are crucially different from the ones for concurrent parity games (without bounded rationality); and our memoryless witness strategy constructions are significantly different from the infinite-memory witness strategy constructions for concurrent parity games.</dc:description>
   	<dc:publisher>Schloss Dagstuhl - Leibniz-Zentrum für Informatik</dc:publisher>
   	<dc:date>2014</dc:date>
   	<dc:type>info:eu-repo/semantics/conferenceObject</dc:type>
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   	<dc:type>text</dc:type>
   	<dc:type>http://purl.org/coar/resource_type/c_5794</dc:type>
   	<dc:identifier>https://research-explorer.ista.ac.at/record/2054</dc:identifier>
   	<dc:source>Chatterjee K. Qualitative concurrent parity games: Bounded rationality. In: Baldan P, Gorla D, eds. &lt;i&gt;Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)&lt;/i&gt;. Vol 8704. Schloss Dagstuhl - Leibniz-Zentrum für Informatik; 2014:544-559. doi:&lt;a href=&quot;https://doi.org/10.1007/978-3-662-44584-6_37&quot;&gt;10.1007/978-3-662-44584-6_37&lt;/a&gt;</dc:source>
   	<dc:language>eng</dc:language>
   	<dc:relation>info:eu-repo/semantics/altIdentifier/doi/10.1007/978-3-662-44584-6_37</dc:relation>
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