@inbook{22300,
  abstract     = {As seen in previous chapters, a graph game proceeds by placing a token on one of the vertices and allowing the players to move it throughout the graph to produce an infinite trace, which determines the winner or payoff of the game.},
  author       = {Avni, Guy and Henzinger, Thomas A},
  booktitle    = {Games on Graphs. From Logic and Automata to Algorithms},
  editor       = {Fijalkow,  ‪Nathanaël},
  isbn         = {9781009500685},
  pages        = {529--569},
  publisher    = {Cambridge University Press},
  title        = {{Bidding Games}},
  doi          = {10.1017/9781009500678.022},
  year         = {2026},
}

