---
OA_place: publisher
_id: '23079'
abstract:
- lang: eng
  text: "We study the computational aspects of the two central solution concepts of
    stochastic games\r\nplayed on finite graphs for an infinite number of steps: the
    value in two-player zero-sum\r\ngames, and Nash equilibria in multi-player games.
    In both settings, exact solutions are in\r\ntractable. Fortwo-playerzero-sumconcurrentstochasticgames,valuescanbeirrational,and\r\nthe
    associated decision problem is SQRT-SUM hard. For multi-player turn-based stochastic\r\ngames,theequilibriumprobabilitiescanbeirrational,anddecidingtheconstrainedexistence\r\nof
    a Nash equilibrium is undecidable in the presence of memory, and ∃R-complete when
    the\r\nplayers are restricted to stationary strategies. Hence, in both settings,
    the natural computational problem is the approximation of the solution within
    an arbitrary additive error. In\r\nthis thesis, we present improved complexity
    results and algorithms for such approximation\r\nproblems.\r\nThe first part of
    the thesis considers two-player zero-sum concurrent stochastic games\r\nwith two
    classic objectives: (a) stateful-discounted objectives, which are similar to the
    classic\r\ndiscounted-sum objectives, but states are associated with different
    discount factors rather\r\nthan a single discount factor; and (b) parity objectives,
    which are a canonical representation\r\nfor ω-regular objectives. For stateful-discounted
    objectives, given an ordering of the discount\r\nfactors, the limit value is the
    limit of the value of the stateful-discounted objectives, as\r\nthe discount factors
    approach zero according to the given order. The value-approximation\r\nproblem
    is known to be in EXPSPACE for the limit value of stateful-discounted objectives
    and\r\nin PSPACEforparityobjectives,andthebest-knownalgorithmsforbothproblemsareatleast\r\nexponential
    time, with an exponential dependence on the number of states and actions. Our\r\nmain
    results for the value-approximation problem for the limit value of stateful-discounted\r\nobjectives
    and parity objectives areas follows: (a)we establish TFNPNP complexity; and (b)we\r\npresent
    algorithms that improve the dependency on the number of actions in the exponent\r\nfrom
    linear to logarithmic. In particular, if the number of states is constant, our
    algorithms\r\nrun in polynomial time.\r\nThe second part of the thesis considers
    multi-player turn-based stochastic games with\r\nterminal payoffs, where the players
    are restricted to stationary strategies. We study the\r\napproximate constrained
    existence problem of Nash equilibria: given a game that has a Nash\r\nequilibrium
    in which the payoff of every player lies in a given interval, compute a strategy\r\nprofile
    that is an ε-Nash equilibrium and that satisfies the same constraints up to an
    additive\r\nerror ε. Our main results are as follows: (a) we present an FNPNP
    algorithm for the problem;\r\nand(b)we establish that its decision version is
    NP-hard, already with two players. For the\r\nupperbound,weshowthatifaconstrainedNashequilibriumexists,thenthereexists
    one\r\nin which the non-zero probabilities are at least an inverse of a double-exponential
    in the\r\ni\r\ninput size, and that such a strategy profile can be represented,
    up to an additive error ε, with\r\nfloating-point numbers of polynomial size.
    We complement the upper bound with a lower\r\nbound on this approach: we present
    a game with only five players in which every constrained\r\nNash equilibrium requires
    double-exponentially small probabilities.\r\nThe two parts share a common technical
    toolkit: bounds on solutions of systems of\r\npolynomial inequalities that arise
    from real algebraic geometry, the floating-point representation of doubly-exponentially
    small numbers, and guess-and-verify procedures that resolve\r\nsingle-player games
    with an NP oracle."
acknowledgement: "The research reported in Part I was partially supported by the European
  Research\r\nCouncil (ERC) Consolidator Grant 863818 (ForM-SMArt), by the Austrian
  Science Fund\r\n(FWF) 10.55776/COE12, and by the French Agence Nationale de la Recherche
  (ANR) grant\r\nANR-21-CE40-0020 (CONVERGENCE project). The research reported in
  Part II is a part of\r\nproject VAMOS, which has received funding from the European
  Research Council (ERC) under\r\ngrant agreement No.101020093."
alternative_title:
- ISTA Master’s Thesis
article_processing_charge: No
author:
- first_name: Ali
  full_name: Asadi, Ali
  id: 02d96aae-000e-11ec-b801-cadd0a5eefbb
  last_name: Asadi
citation:
  ama: 'Asadi A. Approximation of values and equilibria in stochastic games: Complexity
    and algorithms. 2026. doi:<a href="https://doi.org/10.15479/AT-ISTA-23079">10.15479/AT-ISTA-23079</a>'
  apa: 'Asadi, A. (2026). <i>Approximation of values and equilibria in stochastic
    games: Complexity and algorithms</i>. Institute of Science and Technology Austria.
    <a href="https://doi.org/10.15479/AT-ISTA-23079">https://doi.org/10.15479/AT-ISTA-23079</a>'
  chicago: 'Asadi, Ali. “Approximation of Values and Equilibria in Stochastic Games:
    Complexity and Algorithms.” Institute of Science and Technology Austria, 2026.
    <a href="https://doi.org/10.15479/AT-ISTA-23079">https://doi.org/10.15479/AT-ISTA-23079</a>.'
  ieee: 'A. Asadi, “Approximation of values and equilibria in stochastic games: Complexity
    and algorithms,” Institute of Science and Technology Austria, 2026.'
  ista: 'Asadi A. 2026. Approximation of values and equilibria in stochastic games:
    Complexity and algorithms. Institute of Science and Technology Austria.'
  mla: 'Asadi, Ali. <i>Approximation of Values and Equilibria in Stochastic Games:
    Complexity and Algorithms</i>. Institute of Science and Technology Austria, 2026,
    doi:<a href="https://doi.org/10.15479/AT-ISTA-23079">10.15479/AT-ISTA-23079</a>.'
  short: 'A. Asadi, Approximation of Values and Equilibria in Stochastic Games: Complexity
    and Algorithms, Institute of Science and Technology Austria, 2026.'
corr_author: '1'
date_created: 2026-10-08T09:07:53Z
date_published: 2026-10-09T00:00:00Z
date_updated: 2026-10-12T13:38:13Z
day: '09'
ddc:
- '000'
degree_awarded: MS
department:
- _id: GradSch
- _id: KrCh
doi: 10.15479/AT-ISTA-23079
doi_confirm: '1'
ec_funded: 1
file:
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fulldoi: https://doi.org/10.15479/AT-ISTA-23079
has_accepted_license: '1'
language:
- iso: eng
license: https://creativecommons.org/licenses/by/4.0/
month: '10'
oa: 1
oa_version: Published Version
page: '83'
project:
- _id: 0599E47C-7A3F-11EA-A408-12923DDC885E
  call_identifier: H2020
  grant_number: '863818'
  name: 'Formal Methods for Stochastic Models: Algorithms and Applications'
- _id: 4029cfc7-b034-11f1-9e55-88ab2ff3b6ee
  grant_number: COE12
  name: Bilateral Artificial Intelligence (Chatterjee)
- _id: 62781420-2b32-11ec-9570-8d9b63373d4d
  call_identifier: H2020
  grant_number: '101020093'
  name: Vigilant Algorithmic Monitoring of Software
publication_identifier:
  issn:
  - 2791-4585
publication_status: published
publisher: Institute of Science and Technology Austria
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  - id: '21281'
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status: public
supervisor:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
title: 'Approximation of values and equilibria in stochastic games: Complexity and
  algorithms'
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  legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
  name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
  short: CC BY (4.0)
type: dissertation
user_id: 8b945eb4-e2f2-11eb-945a-df72226e66a9
year: '2026'
...
