---
res:
  bibo_abstract:
  - This paper presents a method for computing topology changes for triangle meshes
    in an interactive geometric modeling environment. Most triangle meshes in practice
    do not exhibit desirable geometric properties, so we develop a solution that is
    independent of standard assumptions and robust to geometric errors. Specifically,
    we provide the first method for topology change applicable to arbitrary non-solid,
    non-manifold, non-closed, self-intersecting surfaces. We prove that this new method
    for topology change produces the expected conventional results when applied to
    solid (closed, manifold, non-self-intersecting) surfaces---that is, we prove a
    backwards-compatibility property relative to prior work. Beyond solid surfaces,
    we present empirical evidence that our method remains tolerant to a variety of
    surface aberrations through the incorporation of a novel error correction scheme.
    Finally, we demonstrate how topology change applied to non-solid objects enables
    wholly new and useful behaviors.@eng
  bibo_authorlist:
  - foaf_Person:
      foaf_givenName: Gilbert
      foaf_name: Bernstein, Gilbert
      foaf_surname: Bernstein
  - foaf_Person:
      foaf_givenName: Christopher J
      foaf_name: Wojtan, Christopher J
      foaf_surname: Wojtan
      foaf_workInfoHomepage: http://www.librecat.org/personId=3C61F1D2-F248-11E8-B48F-1D18A9856A87
    orcid: 0000-0001-6646-5546
  bibo_doi: 10.1145/2461912.2462027
  bibo_issue: '4'
  bibo_volume: 32
  dct_date: 2013^xs_gYear
  dct_identifier:
  - UT:000321840100003
  dct_language: eng
  dct_publisher: ACM@
  dct_title: 'Putting holes in holey geometry: Topology change for arbitrary surfaces@'
...
