@inproceedings{2820,
abstract = {In this paper, we introduce the powerful framework of graph games for the analysis of real-time scheduling with firm deadlines. We introduce a novel instance of a partial-observation game that is suitable for this purpose, and prove decidability of all the involved decision problems. We derive a graph game that allows the automated computation of the competitive ratio (along with an optimal witness algorithm for the competitive ratio) and establish an NP-completeness proof for the graph game problem. For a given on-line algorithm, we present polynomial time solution for computing (i) the worst-case utility; (ii) the worst-case utility ratio w.r.t. a clairvoyant off-line algorithm; and (iii) the competitive ratio. A major strength of the proposed approach lies in its flexibility w.r.t. incorporating additional constraints on the adversary and/or the algorithm, including limited maximum or average load, finiteness of periods of overload, etc., which are easily added by means of additional instances of standard objective functions for graph games. },
author = {Chatterjee, Krishnendu and Kößler, Alexander and Schmid, Ulrich},
booktitle = {Proceedings of the 16th International conference on Hybrid systems: Computation and control},
isbn = {978-1-4503-1567-8 },
location = {Philadelphia, PA, United States},
pages = {163 -- 172},
publisher = {ACM},
title = {{Automated analysis of real-time scheduling using graph games}},
doi = {10.1145/2461328.2461356},
year = {2013},
}