---
res:
  bibo_abstract:
  - The unintentional scattering of light between neighboring surfaces in complex
    projection environments increases the brightness and decreases the contrast, disrupting
    the appearance of the desired imagery. To achieve satisfactory projection results,
    the inverse problem of global illumination must be solved to cancel this secondary
    scattering. In this paper, we propose a global illumination cancellation method
    that minimizes the perceptual difference between the desired imagery and the actual
    total illumination in the resulting physical environment. Using Gauss-Newton and
    active set methods, we design a fast solver for the bound constrained nonlinear
    least squares problem raised by the perceptual error metrics. Our solver is further
    accelerated with a CUDA implementation and multi-resolution method to achieve
    1–2 fps for problems with approximately 3000 variables. We demonstrate the global
    illumination cancellation algorithm with our multi-projector system. Results show
    that our method preserves the color fidelity of the desired imagery significantly
    better than previous methods.@eng
  bibo_authorlist:
  - foaf_Person:
      foaf_givenName: Yu
      foaf_name: Sheng, Yu
      foaf_surname: Sheng
  - foaf_Person:
      foaf_givenName: Barbara
      foaf_name: Cutler, Barbara
      foaf_surname: Cutler
  - foaf_Person:
      foaf_givenName: Chao
      foaf_name: Chen, Chao
      foaf_surname: Chen
      foaf_workInfoHomepage: http://www.librecat.org/personId=3E92416E-F248-11E8-B48F-1D18A9856A87
  - foaf_Person:
      foaf_givenName: Joshua
      foaf_name: Nasman, Joshua
      foaf_surname: Nasman
  bibo_doi: 10.1111/j.1467-8659.2011.01985.x
  bibo_issue: '4'
  bibo_volume: 30
  dct_date: 2011^xs_gYear
  dct_identifier:
  - UT:000292884700011
  dct_language: eng
  dct_publisher: Wiley-Blackwell@
  dct_title: Perceptual global illumination cancellation in complex projection environments@
...
