---
_id: '4570'
abstract:
- lang: eng
  text: We consider the minimum-time reachability problem in concurrent two-player
    timed automaton game structures. We show how to compute the minimum time needed
    by a player to reach a target location against all possible choices of the opponent.
    We do not put any syntactic restriction on the game structure, nor do we require
    any player to guarantee time divergence. We only require players to use receptive
    strategies which do not block time. The minimal time is computed in part using
    a fixpoint expression, which we show can be evaluated on equivalence classes of
    a non-trivial extension of the clock-region equivalence relation for timed automata.
acknowledgement: This research was supported in part by the NSF grant CCR-0225610
  and by the Swiss National Science Foundation.
alternative_title:
- LNCS
author:
- first_name: Thomas
  full_name: Brihaye, Thomas
  last_name: Brihaye
- first_name: Thomas A
  full_name: Thomas Henzinger
  id: 40876CD8-F248-11E8-B48F-1D18A9856A87
  last_name: Henzinger
  orcid: 0000−0002−2985−7724
- first_name: Vinayak
  full_name: Prabhu, Vinayak S
  last_name: Prabhu
- first_name: Jean
  full_name: Raskin, Jean-François
  last_name: Raskin
citation:
  ama: 'Brihaye T, Henzinger TA, Prabhu V, Raskin J. Minimum-time reachability in
    timed games. In: Vol 4596. Springer; 2007:825-837. doi:<a href="https://doi.org/10.1007/978-3-540-73420-8_71">10.1007/978-3-540-73420-8_71</a>'
  apa: 'Brihaye, T., Henzinger, T. A., Prabhu, V., &#38; Raskin, J. (2007). Minimum-time
    reachability in timed games (Vol. 4596, pp. 825–837). Presented at the ICALP:
    Automata, Languages and Programming, Springer. <a href="https://doi.org/10.1007/978-3-540-73420-8_71">https://doi.org/10.1007/978-3-540-73420-8_71</a>'
  chicago: Brihaye, Thomas, Thomas A Henzinger, Vinayak Prabhu, and Jean Raskin. “Minimum-Time
    Reachability in Timed Games,” 4596:825–37. Springer, 2007. <a href="https://doi.org/10.1007/978-3-540-73420-8_71">https://doi.org/10.1007/978-3-540-73420-8_71</a>.
  ieee: 'T. Brihaye, T. A. Henzinger, V. Prabhu, and J. Raskin, “Minimum-time reachability
    in timed games,” presented at the ICALP: Automata, Languages and Programming,
    2007, vol. 4596, pp. 825–837.'
  ista: 'Brihaye T, Henzinger TA, Prabhu V, Raskin J. 2007. Minimum-time reachability
    in timed games. ICALP: Automata, Languages and Programming, LNCS, vol. 4596, 825–837.'
  mla: Brihaye, Thomas, et al. <i>Minimum-Time Reachability in Timed Games</i>. Vol.
    4596, Springer, 2007, pp. 825–37, doi:<a href="https://doi.org/10.1007/978-3-540-73420-8_71">10.1007/978-3-540-73420-8_71</a>.
  short: T. Brihaye, T.A. Henzinger, V. Prabhu, J. Raskin, in:, Springer, 2007, pp.
    825–837.
conference:
  name: 'ICALP: Automata, Languages and Programming'
date_created: 2018-12-11T12:09:32Z
date_published: 2007-06-29T00:00:00Z
date_updated: 2021-01-12T07:59:47Z
day: '29'
doi: 10.1007/978-3-540-73420-8_71
extern: 1
fulldoi: https://doi.org/10.1007/978-3-540-73420-8_71
intvolume: '      4596'
month: '06'
page: 825 - 837
publication_status: published
publisher: Springer
publist_id: '142'
quality_controlled: 0
status: public
title: Minimum-time reachability in timed games
type: conference
volume: 4596
year: '2007'
...
