Faster algorithms for bounded liveness in graphs and game graphs

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Conference Paper | Published | English

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Author
Chatterjee, KrishnenduISTA ; Henzinger, MonikaISTA ; Kale, Sagar Sudhir; Svozil, Alexander

Corresponding author has ISTA affiliation

Department
Series Title
LIPIcs
Abstract
Graphs and games on graphs are fundamental models for the analysis of reactive systems, in particular, for model-checking and the synthesis of reactive systems. The class of ω-regular languages provides a robust specification formalism for the desired properties of reactive systems. In the classical infinitary formulation of the liveness part of an ω-regular specification, a "good" event must happen eventually without any bound between the good events. A stronger notion of liveness is bounded liveness, which requires that good events happen within d transitions. Given a graph or a game graph with n vertices, m edges, and a bounded liveness objective, the previous best-known algorithmic bounds are as follows: (i) O(dm) for graphs, which in the worst-case is O(n³); and (ii) O(n² d²) for games on graphs. Our main contributions improve these long-standing algorithmic bounds. For graphs we present: (i) a randomized algorithm with one-sided error with running time O(n^{2.5} log n) for the bounded liveness objectives; and (ii) a deterministic linear-time algorithm for the complement of bounded liveness objectives. For games on graphs, we present an O(n² d) time algorithm for the bounded liveness objectives.
Publishing Year
Date Published
2021-07-02
Proceedings Title
48th International Colloquium on Automata, Languages, and Programming
Publisher
Schloss Dagstuhl - Leibniz-Zentrum für Informatik
Acknowledgement
Krishnendu Chatterjee: Supported by the ERC CoG 863818 (ForM-SMArt). Monika Henzinger: Supported by the Austrian Science Fund (FWF) and netIDEE SCIENCE project P 33775-N. Sagar Sudhir Kale: Partially supported by the Vienna Science and Technology Fund (WWTF) through project ICT15-003. Alexander Svozil: Fully supported by the Vienna Science and Technology Fund (WWTF) through project ICT15-003.
Volume
198
Article Number
124
Conference
ICALP: Automata, Languages and Programming
Conference Location
Glasgow, Scotland
Conference Date
2021-07-12 – 2021-07-16
ISSN
IST-REx-ID
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Creative Commons Attribution 4.0 International Public License (CC-BY 4.0):
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OA Open Access
Date Uploaded
2021-10-01
MD5 Checksum
5a3fed8dbba8c088cbeac1e24cc10bc5


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