Tracking, correcting and absorbing water surface waves
Bojsen-Hansen M. 2016. Tracking, correcting and absorbing water surface waves. Institute of Science and Technology Austria.
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Thesis
| PhD
| Published
| English
Author
Supervisor
Department
Series Title
ISTA Thesis
Abstract
Computer graphics is an extremely exciting field for two reasons. On the one hand,
there is a healthy injection of pragmatism coming from the visual effects industry
that want robust algorithms that work so they can produce results at an increasingly
frantic pace. On the other hand, they must always try to push the envelope and
achieve the impossible to wow their audiences in the next blockbuster, which means
that the industry has not succumb to conservatism, and there is plenty of room to
try out new and crazy ideas if there is a chance that it will pan into something
useful.
Water simulation has been in visual effects for decades, however it still remains
extremely challenging because of its high computational cost and difficult artdirectability.
The work in this thesis tries to address some of these difficulties.
Specifically, we make the following three novel contributions to the state-of-the-art
in water simulation for visual effects.
First, we develop the first algorithm that can convert any sequence of closed
surfaces in time into a moving triangle mesh. State-of-the-art methods at the time
could only handle surfaces with fixed connectivity, but we are the first to be able to
handle surfaces that merge and split apart. This is important for water simulation
practitioners, because it allows them to convert splashy water surfaces extracted
from particles or simulated using grid-based level sets into triangle meshes that can
be either textured and enhanced with extra surface dynamics as a post-process.
We also apply our algorithm to other phenomena that merge and split apart, such
as morphs and noisy reconstructions of human performances.
Second, we formulate a surface-based energy that measures the deviation of a
water surface froma physically valid state. Such discrepancies arise when there is a
mismatch in the degrees of freedom between the water surface and the underlying
physics solver. This commonly happens when practitioners use a moving triangle
mesh with a grid-based physics solver, or when high-resolution grid-based surfaces
are combined with low-resolution physics. Following the direction of steepest
descent on our surface-based energy, we can either smooth these artifacts or turn
them into high-resolution waves by interpreting the energy as a physical potential.
Third, we extend state-of-the-art techniques in non-reflecting boundaries to handle spatially and time-varying background flows. This allows a novel new
workflow where practitioners can re-simulate part of an existing simulation, such
as removing a solid obstacle, adding a new splash or locally changing the resolution.
Such changes can easily lead to new waves in the re-simulated region that would
reflect off of the new simulation boundary, effectively ruining the illusion of a
seamless simulation boundary between the existing and new simulations. Our
non-reflecting boundaries makes sure that such waves are absorbed.
Publishing Year
Date Published
2016-07-15
Publisher
Institute of Science and Technology Austria
Acknowledgement
First and foremost I would like to thank Chris. I have been incredibly lucky to have
you as my advisor. Your integrity and aspiration to do the right thing in all walks of
life is something I admire and aspire to. I also really appreciate the fact that when
working with you it felt like we were equals. I think we had a very synergetic work
relationship: I learned immensely from you, but I dare say that you learned a few
things from me as well. ;)
Next, I would like to thank my amazing committee. Hao, it was a fantastic
experience working with you. You showed me how to persevere and keep morale
high when things were looking the most bleak before the deadline. You are an
incredible motivator and super fun to be around! Vladimir, thanks for the shared
lunches and the poker games. Sorry for not bringing them back when I got busy.
Also, sorry for embarrassing you by asking about your guitar playing that one
time. You really are quite awesome! Nils, one of the friendliest and most humble
people you will meet and a top notch researcher to boot! Thank you for joining
my committee late!
I would also like to acknowledge the Visual Computing group at IST Austria
from whom I have learned so much. The excellent discussions we had in reading
groups and research meetings really helped me become a better researcher!
Next, I would like to thank all the amazing people that I met during my PhD
studies, both at IST Austria, in Vienna and elsewhere.
Page
114
ISSN
IST-REx-ID
Cite this
Bojsen-Hansen M. Tracking, correcting and absorbing water surface waves. 2016. doi:10.15479/AT:ISTA:th_640
Bojsen-Hansen, M. (2016). Tracking, correcting and absorbing water surface waves. Institute of Science and Technology Austria. https://doi.org/10.15479/AT:ISTA:th_640
Bojsen-Hansen, Morten. “Tracking, Correcting and Absorbing Water Surface Waves.” Institute of Science and Technology Austria, 2016. https://doi.org/10.15479/AT:ISTA:th_640.
M. Bojsen-Hansen, “Tracking, correcting and absorbing water surface waves,” Institute of Science and Technology Austria, 2016.
Bojsen-Hansen M. 2016. Tracking, correcting and absorbing water surface waves. Institute of Science and Technology Austria.
Bojsen-Hansen, Morten. Tracking, Correcting and Absorbing Water Surface Waves. Institute of Science and Technology Austria, 2016, doi:10.15479/AT:ISTA:th_640.
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