Non‐rigid puzzles

Litany O, Rodolà E, Bronstein AM, Bronstein MM, Cremers D. 2016. Non‐rigid puzzles. Computer Graphics Forum. 35(5), 135–143.

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Journal Article | Published | English

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Author
Litany, O.; Rodolà, E.; Bronstein, Alex M.ISTA ; Bronstein, M. M.; Cremers, D.
Abstract
Shape correspondence is a fundamental problem in computer graphics and vision, with applications in various problems including animation, texture mapping, robotic vision, medical imaging, archaeology and many more. In settings where the shapes are allowed to undergo non-rigid deformations and only partial views are available, the problem becomes very challenging. To this end, we present a non-rigid multi-part shape matching algorithm. We assume to be given a reference shape and its multiple parts undergoing a non-rigid deformation. Each of these query parts can be additionally contaminated by clutter, may overlap with other parts, and there might be missing parts or redundant ones. Our method simultaneously solves for the segmentation of the reference model, and for a dense correspondence to (subsets of) the parts. Experimental results on synthetic as well as real scans demonstrate the effectiveness of our method in dealing with this challenging matching scenario.
Publishing Year
Date Published
2016-08-01
Journal Title
Computer Graphics Forum
Publisher
Wiley
Volume
35
Issue
5
Page
135-143
ISSN
eISSN
IST-REx-ID

Cite this

Litany O, Rodolà E, Bronstein AM, Bronstein MM, Cremers D. Non‐rigid puzzles. Computer Graphics Forum. 2016;35(5):135-143. doi:10.1111/cgf.12970
Litany, O., Rodolà, E., Bronstein, A. M., Bronstein, M. M., & Cremers, D. (2016). Non‐rigid puzzles. Computer Graphics Forum. Wiley. https://doi.org/10.1111/cgf.12970
Litany, O., E. Rodolà, Alex M. Bronstein, M. M. Bronstein, and D. Cremers. “Non‐rigid Puzzles.” Computer Graphics Forum. Wiley, 2016. https://doi.org/10.1111/cgf.12970.
O. Litany, E. Rodolà, A. M. Bronstein, M. M. Bronstein, and D. Cremers, “Non‐rigid puzzles,” Computer Graphics Forum, vol. 35, no. 5. Wiley, pp. 135–143, 2016.
Litany O, Rodolà E, Bronstein AM, Bronstein MM, Cremers D. 2016. Non‐rigid puzzles. Computer Graphics Forum. 35(5), 135–143.
Litany, O., et al. “Non‐rigid Puzzles.” Computer Graphics Forum, vol. 35, no. 5, Wiley, 2016, pp. 135–43, doi:10.1111/cgf.12970.
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